Marc Zinnschlag
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3c76764ef4
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replaced auto_ptr with unique_ptr
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2015-07-07 22:11:07 +02:00 |
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scrawl
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1f00174c02
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Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
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2015-05-27 23:09:38 +02:00 |
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scrawl
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fe439e53ff
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Bullet include cleanup
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2015-05-27 22:32:11 +02:00 |
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scrawl
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3dcb167066
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Map rendering
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2015-05-26 16:40:44 +02:00 |
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scrawl
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2bc95df265
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Actor collision object placement fix
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2015-05-12 16:49:28 +02:00 |
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scrawl
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47758c11cd
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
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