Bret Curtis
|
3ea3d07d44
|
really purge libav
|
9 years ago |
Alexander "Ace" Olofsson
|
7d4125d97f
|
Fixes for building with unity build
|
9 years ago |
scrawl
|
89d9323c2b
|
Document RenderBin numbers in a common header to keep them organised
|
9 years ago |
dteviot
|
541d7fb4fb
|
Fixed assorted issues
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
|
9 years ago |
dteviot
|
bb54bbd273
|
Pulled duplicated functions into common base class
|
9 years ago |
dteviot
|
77a1d947cc
|
extracted MWMechanics::getPlayer()
|
10 years ago |
dteviot
|
942a987d52
|
centralize the world/cell coordinate conversion logic.
|
10 years ago |
scrawl
|
3da8f6e62e
|
Water ripples
|
10 years ago |
scrawl
|
f70250a296
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/CMakeLists.txt
apps/opencs/CMakeLists.txt
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/CMakeLists.txt
components/CMakeLists.txt
extern/osg-ffmpeg-videoplayer/CMakeLists.txt
|
10 years ago |
scrawl
|
cf95d3fc35
|
Refactor cmake scripts, reducing the amount of find_package(Boost)
|
10 years ago |
scrawl
|
93656aa6cf
|
Add a header missing from CMakeLists
|
10 years ago |
scrawl
|
4bb3cbf0fb
|
Remove last remains of Ogre
|
10 years ago |
scrawl
|
41cce5240f
|
Delete remaining files that won't be of any use
|
10 years ago |
scrawl
|
cdd0623009
|
Terrain rendering
|
10 years ago |
scrawl
|
5a7f2a4f1f
|
Restore light attenuation settings
|
10 years ago |
scrawl
|
01944c33f5
|
Basic water rendering
|
10 years ago |
scrawl
|
de8e5f0db1
|
Restore projectiles
|
10 years ago |
scrawl
|
ed4863ad7d
|
Restore ranged weapon aiming
|
10 years ago |
scrawl
|
a066b24303
|
Restore WeaponAnimation
|
10 years ago |
scrawl
|
1f00174c02
|
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
|
10 years ago |
scrawl
|
152d690a7a
|
Minor cleanup
|
10 years ago |
scrawl
|
9b8e2e9db3
|
Port MWRender::Camera
|
10 years ago |
scrawl
|
72c1f37527
|
Port CharacterPreview
|
10 years ago |
scrawl
|
75ace9f8b5
|
Global map base layer
|
10 years ago |
scrawl
|
47758c11cd
|
Readded collision objects and movement physics
|
10 years ago |
scrawl
|
c31b416ba1
|
Move physicssystem to a new mwphysics module
|
10 years ago |
scrawl
|
e191f0e044
|
Rename MWRender::Debugging to MWRender::Pathgrid
|
10 years ago |
scrawl
|
c1edc30ad7
|
Dead code removal
|
10 years ago |
scrawl
|
283b252142
|
Stub InputManager
|
10 years ago |
scrawl
|
1943110170
|
Add bullet debug drawer
|
10 years ago |
scrawl
|
9cf9c2876e
|
Pathgrid rendering
|
10 years ago |
scrawl
|
223e3a53f5
|
Move OEngine::Gui::Layout to MWGui
|
10 years ago |
scrawl
|
a59940a2c7
|
Move MyGUI platform to components
|
10 years ago |
scrawl
|
db7fe1952d
|
Move MyGUI texture to a separate file
|
10 years ago |
scrawl
|
48a6d7c1a0
|
Remove mygui platform libraries from cmake
|
10 years ago |
scrawl
|
a3417a9c49
|
CharacterController compiles
|
10 years ago |
scrawl
|
42d6c6140c
|
Add mygui backend by chris
|
10 years ago |
scrawl
|
dfd8e08698
|
Dead code removal
|
10 years ago |
scrawl
|
92ef9b1c57
|
Rename to osg-ffmpeg-videoplayer
|
10 years ago |
scrawl
|
42f6d9e15b
|
Port video player
|
10 years ago |
scrawl
|
68f93294da
|
Port EffectManager
|
10 years ago |
scrawl
|
9c4b2ea61a
|
CreatureAnimation compiles
|
10 years ago |
scrawl
|
edc5cad79e
|
Port Animation::addEffect
|
10 years ago |
scrawl
|
5b8c28f641
|
NpcAnimation compiles
|
10 years ago |
scrawl
|
5dd1ab24fe
|
More efficient StateSetController, beginnings of sky rendering
|
10 years ago |
scrawl
|
c92592493e
|
OpenMW: create a window and render the starting cell(s)
|
10 years ago |
scrawl
|
af67de73a5
|
Delete shiny
|
10 years ago |
scrawl
|
4e69e7cc0f
|
OpenMW compiles and runs w/o render window
|
10 years ago |
sylar
|
a418b70937
|
command line support for Android
|
10 years ago |
scrawl
|
0fda1cdd53
|
Move oengine to a static library, fixes duplicate compilation of oengine/bullet files by openmw and opencs
|
10 years ago |