Aesylwinn
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2c894acd98
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Create a visual representation of the center of the orbit camera.
For debugging purposes.
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9 years ago |
Aesylwinn
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c8bae38a8e
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Remove trackball mode
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9 years ago |
Aesylwinn
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7009355baf
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Remove unused variable
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9 years ago |
Aesylwinn
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4374f69a60
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Reduce mouse sensitivity
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9 years ago |
Aesylwinn
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2b72a04e7a
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Update 1st person up axis ASAP.
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9 years ago |
Aesylwinn
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999869da24
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Position camera above, near, and looking at the scene.
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9 years ago |
Aesylwinn
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fcccacc0fa
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Define a constant for the World Up vector
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9 years ago |
Marc Zinnschlag
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589fb1031b
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Merge remote-tracking branch 'pi03k/bug_3248'
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9 years ago |
scrawl
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a6e23d03d3
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Don't clamp disposition twice, clamping is already done inside getDerivedDisposition
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9 years ago |
scrawl
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102f9719f7
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Remove some garbage
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9 years ago |
scrawl
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79eb2d20e0
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Cleanup
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9 years ago |
scrawl
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12ec90f9e7
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Change default argument, fix GetDisposition
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9 years ago |
scrawl
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bc5adfa4fe
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Merge pull request #913
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9 years ago |
scrawl
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30402f75e3
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Use xbase_anim_female as the base skeleton for female NPCs (Fixes #3258)
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9 years ago |
scrawl
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2b38d10449
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Always add xbase_anim
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9 years ago |
pi03k
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629a558e7b
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Fix for bug 3248
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9 years ago |
Aesylwinn
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59f59a3385
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Fix indentation
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9 years ago |
Aesylwinn
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08fe914ba1
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Preliminary editor camera
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9 years ago |
Aesylwinn
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2cff2cd643
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Remove unnecessary override.
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9 years ago |
Aesylwinn
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9ed2cf6581
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Fix callback being skipped
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9 years ago |
Aesylwinn
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ebdc212886
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Moved selectNavigationMode to SceneWidget class, centralized camera selection.
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9 years ago |
Aesylwinn
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9afb0e0f90
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Input restructuring.
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9 years ago |
Aesylwinn
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f4f7afb53b
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Removed now unnecessary installation of event filter.
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9 years ago |
Aesylwinn
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38059593a7
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Removed workaround for OSG input handling in RenderWidget.
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9 years ago |
scrawl
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50acdf3e47
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Move createCharacter inside the try block
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9 years ago |
scrawl
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a0cc9de088
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Make the creation of save file directories even more explicit
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9 years ago |
scrawl
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b7b7c0612d
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Make getCurrentCharacter create argument explicit
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9 years ago |
scrawl
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7463c0c353
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Addition to last commit, don't create a save directory on death
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9 years ago |
scrawl
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426a6fdcc2
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Don't create the save directory on loading a game
This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
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9 years ago |
scrawl
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d7c7bb850b
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ToggleAI cleanup
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9 years ago |
Marc Zinnschlag
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d5067201d0
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Merge branch 'move'
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9 years ago |
Marc Zinnschlag
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900378a31e
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changed 'not implemented' warning message for object movement
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9 years ago |
Marc Zinnschlag
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d6b8033b46
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handle cell transitions when moving objects
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9 years ago |
Marc Zinnschlag
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5c587fe93e
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Merge remote-tracking branch 'scrawl/cs_waterlevel'
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9 years ago |
scrawl
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d840c7d5eb
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Slightly tweak the spawn point heuristics
Fixes an issue with hlaalu building exits
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9 years ago |
scrawl
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97526284f5
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Allow setting the water level of an interior cell with sky (Fixes #3244)
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9 years ago |
Marc Zinnschlag
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fa9689c5e7
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delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on)
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9 years ago |
Marc Zinnschlag
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6a2fe564ef
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Merge branch 'master' into move
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9 years ago |
scrawl
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85bd4f52f0
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Improve occlusion query geometry rendering
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9 years ago |
scrawl
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93ec289b1d
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Improve setting of occlusion query state
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9 years ago |
scrawl
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14e1911820
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Fix memory leaks
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9 years ago |
scrawl
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f898bf493f
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Don't use Geodes
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9 years ago |
scrawl
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137dde7cf8
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Include cleanup
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9 years ago |
ae-g-i-s
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c9791c5c1a
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Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves (fixes #3233)
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9 years ago |
ae-g-i-s
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2f1c6c740c
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Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)"
This reverts commit 000597236e .
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9 years ago |
ae-g-i-s
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9585a12fb1
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Merge remote-tracking branch 'upstream/master' into enable-unbounded-disposition-check
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9 years ago |
Marc Zinnschlag
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b2181fae20
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safer handling of command macros
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9 years ago |
scrawl
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3e6cf17665
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Warn about cellrefs with an empty refId (Bug #3238)
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9 years ago |
scrawl
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d0aba0d9ee
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Catch exceptions thrown during reference loading (Bug #3238)
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9 years ago |
ae-g-i-s
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000597236e
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Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() (Fixes #3233)
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9 years ago |
scrawl
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0fc65db6bb
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Remove parts before setting the new object root
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9 years ago |
scrawl
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0df975a4d7
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Properly detach nodes in CopyRigVisitor (Fixes #3234)
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9 years ago |
scrawl
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60a12b3dee
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Use MyGUI's castType function
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9 years ago |
scrawl
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763f647412
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Add ItemModel::allowedToInsertItems
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9 years ago |
scrawl
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373c1e7602
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Assign the PageDisplay on initialization
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9 years ago |
scrawl
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5ea7446eeb
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Change a dynamic_cast to static_cast
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9 years ago |
scrawl
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c085e503c6
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Pass the btCollisionObject as const
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9 years ago |
scrawl
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004f0d37d5
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Fix the projectile launch position for spells cast from objects (Fixes #3235)
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9 years ago |
scrawl
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910e41e3c4
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Allow an Object to be specified as ignore parameter for castRay
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9 years ago |
Marc Zinnschlag
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b5005f7812
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keep sub mode over mode changes
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9 years ago |
Marc Zinnschlag
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a63453846b
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properly clear drag mode at the end of a drag
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9 years ago |
Marc Zinnschlag
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51a4e3fa7d
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properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind)
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9 years ago |
Marc Zinnschlag
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70745487f3
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cancel instance move on editing lock becoming active
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9 years ago |
Marc Zinnschlag
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b1fb64bf68
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added missing drag mode resets
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9 years ago |
Marc Zinnschlag
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dd564daba0
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do not start move drags while the document is locked for editing
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9 years ago |
Marc Zinnschlag
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1726393963
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cancel instance move on edit mode change
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9 years ago |
Marc Zinnschlag
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25effc4222
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cancel instance move on sub mode change
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9 years ago |
Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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9 years ago |
scrawl
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76b47c6d5d
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PlaceAt: don't correct spawn points for non-actors
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9 years ago |
scrawl
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16dca126dd
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PlaceAt: don't use actor's X/Y rotation
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9 years ago |
Marc Zinnschlag
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d57021b23c
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some code simplification
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9 years ago |
Marc Zinnschlag
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c2a8be9048
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confine move marker drags to a single axis
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9 years ago |
Marc Zinnschlag
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4cd24715cb
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Merge remote-tracking branch 'pi03k/bug_2570'
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9 years ago |
Marc Zinnschlag
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563f44b823
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Merge remote-tracking branch 'origin/master'
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9 years ago |
pi03k
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128508882a
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Changed some zeros to NULLs in view.cpp
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9 years ago |
pi03k
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3bfab9c2c9
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extracted creation of scroll area to separate method
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9 years ago |
pi03k
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9539925f3e
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Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers.
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9 years ago |
pi03k
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bf9aa2e131
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Extracted resizing of window's width to separate method
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9 years ago |
Marc Zinnschlag
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9c1b4c671d
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Merge remote-tracking branch 'aesylwinn/cell_borders'
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9 years ago |
Aesylwinn
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9d985d883b
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added grid icon
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9 years ago |
Aesylwinn
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fa1bd72bc0
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fix usage of deprecated function
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9 years ago |
Aesylwinn
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7fb6807e65
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cell border markers
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9 years ago |
scrawl
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3d6323f13a
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Force-enable hasWater() for exterior cells (Fixes #3222)
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9 years ago |
scrawl
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67c8faec75
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Infinite loop fix
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9 years ago |
scrawl
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08f06c6c2d
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Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223).
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9 years ago |
Marc Zinnschlag
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a19ac72215
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render marker
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9 years ago |
Marc Zinnschlag
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6f619ea85f
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Merge branch 'master' into move
Conflicts:
apps/opencs/view/render/object.cpp
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9 years ago |
Marc Zinnschlag
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c1f4448547
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Merge remote-tracking branch 'origin/master' into createfix
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9 years ago |
scrawl
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2821f46a18
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Corpse clearing fix
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9 years ago |
Marc Zinnschlag
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e4f341d4ba
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Merge remote-tracking branch 'origin/master' into createfix
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9 years ago |
Marc Zinnschlag
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7d8bd56e11
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create new records with basic data in the same step without updates inbetween (Fixes #3207)
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9 years ago |
scrawl
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87871d7d54
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Don't add RotateController to an uncontrolled node
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9 years ago |
scrawl
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36bb255bc0
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Use safePlaceObject in spawnRandomCreature
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9 years ago |
scrawl
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7485abe5c3
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Use safePlaceObject for summoned creature spawning
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9 years ago |
scrawl
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be62ae758a
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Fall back to sides first
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9 years ago |
scrawl
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6df71f6250
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Factor out safePlaceObject function
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9 years ago |
scrawl
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11f00e3aa9
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Rename safePlaceObject to placeObject
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9 years ago |
scrawl
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be2f20f564
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PlaceAt: attempt to select a safe spawn location (Fixes #2515, Fixes #1384, Fixes #2925)
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9 years ago |
scrawl
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04d51d5871
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Always update the ingredient icons (Fixes #3220)
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9 years ago |
scrawl
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27577ce765
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Add ESM::Land::DEFAULT_HEIGHT
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9 years ago |