Commit Graph

2767 Commits (1b259e2d3309cc3868f97b3bb5ca685e2d17ba50)

Author SHA1 Message Date
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago
scrawl e362e3e6a5 Fix cppcheck warnings 9 years ago
scrawl dca0e2f582 Pass a Vec4f by reference 9 years ago
scrawl 215567c9c3 Update ScriptArgs documentation 9 years ago
scrawl e9b02a13c3 Ignore extra arguments in playSound and playSound3D.
A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable.
9 years ago
scrawl f375d07c16 ExprParser: Warn about ignored arguments 9 years ago
scrawl 84a9df9793 Do not discard root node transformations if the root node is named 'bip01' (Bug #3118) 9 years ago
Alexander "Ace" Olofsson 0efb8e2949 osgDB::ObjectCache was added in 3.3.3, not 3.4.0
Fixes redefinition error on builds with OSG >3.3.3 <3.4.0
9 years ago
scrawl deb7f3caf6 Print deletion state in ObjectReferenceInfo 9 years ago
scrawl 723c392a73 NifLoader: fall back to the first UV set when encountering invalid UV set references 9 years ago
scrawl 0731595c2b Wrap a Texture2D in a ref_ptr 9 years ago
scrawl 31c3324705 Don't assume the emitter node is a Group (Fixes #3082)
This would be a correct assumption by default, but is no longer true when the NifLoader::optimize() function optimizes the graph.
9 years ago
scrawl d5a2586f38 LoadingScreen: add support for important labels
Used in saveGame so the player can be sure whether or not the game was saved.

Fixes #3074
9 years ago
scrawl 625644e917 LoadingScreen: documentation updates 9 years ago
scrawl ccbba5e926 LoadingScreen: remove indicateProgress, not used 9 years ago
scrawl 78a733a12c Fix initialization of InputWrapper::mWindowHasFocus 9 years ago
scrawl c70790ecb7 Remove outdated comment 9 years ago
scrawl 076dc539bc KeyframeManager fix 9 years ago
Chris Robinson f1faeeae3a Use separate config options for min and mag texture filters 9 years ago
Chris Robinson 5c0a847eaf Combine some duplicate code 9 years ago
scrawl 64424e7262 Move keyframe loading out of SceneManager to new KeyframeManager 9 years ago
scrawl 295563ba65 Minor fix 9 years ago
scrawl 6f966b8434 Don't use osg::notify 9 years ago
Paul Cercueil 06719df868 Use the standard cursor if the custom cursor can't be used
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
9 years ago
scrawl 0efce6cd4c Fix typo in a comment 9 years ago
scrawl eb92b853fe BulletNifLoader: preallocate the btTriangleMesh's vertices/indices 9 years ago
scrawl 293f3f30b5 Indentation fix 9 years ago
scrawl 57b7cac13f Merge pull request #850 from MatthewRock/fix-2952-2
Fix for bug #2952: Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
9 years ago
MatthewRock 3b254ad631 Allows the same item to have multiple ancestors 9 years ago
scrawl bdae572264 Merge pull request #840 from scrawl/movedrefs
Object movement between cells
9 years ago
cfcohen d00d487c3d Improved error reporting under POSIX using errno and strerror(). 9 years ago
scrawl de84452e5a NifFile: close the stream after reading (Fixes #3070) 9 years ago
scrawl 39feb547a0 Broken lower casing fix (Fixes #3068) 9 years ago
MatthewRock aa721fe1f6 Fix bug 2952 with merchant and levelled items 9 years ago
scrawl 624809c8dc Minor fix for error handling in skeleton.cpp 9 years ago
scrawl 07b064f616 Rename to lowerCaseInPlace 9 years ago
scrawl e3d3380c8c Remove return value for in-place toLowerStr 9 years ago
scrawl e4751c68e9 Typo fix 9 years ago
scrawl 42d68eb7fb Build fix 9 years ago
scrawl f875597be5 Don't use tolower()
See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
9 years ago
scrawl 9d4af59860 Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063) 9 years ago
scrawl 671561ea37 Write moved references to the save game file (not resolved on loading yet) 9 years ago
scrawl 1d5af3c9c8 Remove unneeded cast 9 years ago
scrawl e39f49a88f OSG extensions namespace fixes 9 years ago
scrawl c60f4ba7bd Make RigGeometry bone references case-insensitive (Fixes #3058) 9 years ago
scrawl 258f7a2b42 LightController fixes 9 years ago
scrawl 4a9b37aa53 Fix copy constructor issue 9 years ago
scrawl c442af09c5 Write more documentation for the lighting system 9 years ago
scrawl 462ef617ce Don't read forward/backward values for Quaternion key lists
https://forum.openmw.org/viewtopic.php?f=8&t=3201&p=35867#p35867
9 years ago
scrawl 8e9571d155 Double buffer the light StateAttributes and StateSets
Fixes a race condition where the position of a light could jump a frame ahead.
9 years ago