Commit graph

7708 commits

Author SHA1 Message Date
slothlife
20dabaead9 Fix CMake scripts to link static dependencies
Added FindDirectX scripts from Ogre so that FindOgre.cmake doesn't
fail silently to find the libraries correctly.

Modified top-level CMakelists.txt:
- Correctly set include dirs, preprocessor definitions, and add
  libraries for static Ogre plugins.
- Correctly set preprocessor definitions for static MyGUI.

Modified launcher, openmw, and opencs to link the static Ogre plugins.

Fixed FindSDL2.cmake to set a variable that contains only the SDL2
library, so that the launcher doesn't incorrectly link against
SDL2main.

Fixed FindMyGUI.cmake to correctly look for static variants.

Fixed FindOgre.cmake to set variables for DirectX plugins correctly.
2014-06-02 02:51:04 -05:00
Rohit Nirmal
4f4a37896e Check if player's CellStore is non-NULL before configuring fog.
This prevents an assertion fail in getCell() when changing the
view distance while in the main menu.
2014-05-30 22:37:13 -05:00
Marc Zinnschlag
f5e587f566 Merge remote-tracking branch 'puppykevin/master' 2014-05-30 11:42:19 +02:00
Marc Zinnschlag
be7f344eca Merge branch 'refs'
Conflicts:
	apps/opencs/model/doc/savingstate.cpp
	components/esm/cellref.hpp
2014-05-30 10:38:38 +02:00
Marc Zinnschlag
4778c27548 silenced two warnings 2014-05-30 10:18:05 +02:00
Marc Zinnschlag
be88168e91 Merge remote-tracking branch 'scrawl/master' 2014-05-30 10:07:18 +02:00
scrawl
b81c7d05c6 Remove CG shaders from settings window (not fully supported on non-nvidia cards, amd profiles have an instruction limit making them useless)
Can still be used by editing the config file, however.
2014-05-29 23:16:36 +02:00
Marc Zinnschlag
2f56b11530 Merge remote-tracking branch 'digmaster/master' 2014-05-29 18:57:16 +02:00
scrawl
6a882e1e8d Don't show hidden factions in StatsWindow (e.g. Nerevarine) 2014-05-29 18:09:04 +02:00
Marc Zinnschlag
ae50632774 implemented cell and reference saving int OpenCS 2014-05-29 18:08:40 +02:00
scrawl
3b3b53d665 Support animated main menus (menu_background.bik)
Closes #1362
2014-05-29 17:24:25 +02:00
scrawl
a6788cfb0e Support lights that do not have a model (Fixes #1361) 2014-05-29 16:44:50 +02:00
scrawl
95b3026c7e Fix cells being listed twice in console autocompletion when using --skip-menu=0 and loading a game 2014-05-29 16:34:05 +02:00
Digmaster
03d7137655 Fixes issue with pressing f1 in QuickKey menu, removed transparency in GoodBye button 2014-05-29 06:19:25 -04:00
Digmaster
a5cfa8a049 Removes add behavior when pressing escape while waiting. 2014-05-29 01:52:41 -04:00
scrawl
c6a4506ac2 Make console error prefix slightly less technical (see https://bugs.openmw.org/issues/1194#note-2) 2014-05-28 22:35:36 +02:00
Kevin Poitra
8516b837ff Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk."
This reverts commit b897080156.
2014-05-28 15:04:35 -05:00
scrawl
41a04b9c65 Slightly adjust menu button position 2014-05-28 21:50:08 +02:00
scrawl
e9ab7c85c6 Fix exception when there are spaces in INI-imported color settings 2014-05-28 21:29:09 +02:00
Kevin Poitra
3f00f00426 Remove some debug code. 2014-05-28 14:20:04 -05:00
scrawl
18e24a2007 Fix old savegames causing the save list to not fill properly (Error in framelistener: Object '$dynamic0' not found)
Fixes #1357
2014-05-28 21:08:20 +02:00
Kevin Poitra
16a6edbd0e Fix a possible crash due to a null pointer. 2014-05-28 12:58:45 -05:00
Marc Zinnschlag
f112c78858 Merge remote-tracking branch 'scrawl/master' 2014-05-28 19:47:36 +02:00
Kevin Poitra
251df73407 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-05-28 12:29:40 -05:00
Kevin Poitra
b897080156 Started implementing sound time tracking so we can have NPCs' mouths move as they talk. 2014-05-28 12:26:35 -05:00
scrawl
e68600eda2 Make Activate instruction work properly even when onActivate was not called in the same frame.
There are two major differences to the old implementation:
 - Activate can now be called on its own, e.g. in the console. In Vanilla this appears to be a no-op, so it is unlikely to be used and the potential for breakage is low.
 - The Action to execute is now determined when Activate is called, not when OnActivate is called. This however makes sense, since there may be a time difference between the two, and the object (or the player) could have changed in the meantime, requiring a different Action.

Fixes #1166 and #1346.
2014-05-28 19:23:50 +02:00
scrawl
42ea43c3d1 Fix container scripts not getting removed properly on cell change
Broken by f99eda1a54
2014-05-28 18:45:07 +02:00
Marc Zinnschlag
bb011f278e Merge remote-tracking branch 'cc9cii/master' 2014-05-28 14:45:57 +02:00
scrawl
56ff399f30 Say attack voiced dialogue *after* the target is set up
Required for the CreatureTargetted filter to function properly
2014-05-28 13:59:31 +02:00
cc9cii
bbe77d656a Minor fixes from static analysis. 2014-05-28 21:15:50 +10:00
Arthur Moore
9be219beba Fixes Bug #1348 "Evidence Chest unlocking when arrested." 2014-05-27 22:09:37 -04:00
Marc Zinnschlag
be39395ce7 Merge remote-tracking branch 'scrawl/master' 2014-05-27 21:09:24 +02:00
Digmaster
033f1850f9 Fixed crass on character creation, allowed some character creation windows to be Esc-able 2014-05-27 14:30:26 -04:00
Digmaster
060a50f94a Fixed issue with QuickKeyMenu and ItemSelectionDialog 2014-05-27 13:50:24 -04:00
scrawl
0b45a9e6b2 Fix case folding for faction reaction from ESX records 2014-05-27 19:02:48 +02:00
scrawl
2b15b85af1 Fix position adjustment not working properly for rotated objects 2014-05-27 17:58:18 +02:00
scrawl
2fe86f2b85 Consider hit normal for item drop test (Fixes #995) 2014-05-27 17:39:04 +02:00
scrawl
f476aa4ade Remove MyGUI color codes when copying to system clipboard 2014-05-27 17:07:14 +02:00
scrawl
49a6579d3a Fixed esmtool 2014-05-27 15:37:04 +02:00
scrawl
3e2eed9269 Implement getFactionReaction function
Strange bug when using value != 0 for the garbage argument?
2014-05-27 15:23:22 +02:00
scrawl
e266c39c5d Implement modFactionReaction instruction (Closes #1347) 2014-05-27 14:54:29 +02:00
Marc Zinnschlag
27c795483b Merge remote-tracking branch 'ace/win-build-fix' 2014-05-27 14:32:20 +02:00
scrawl
578adb4ef6 PcJoinFaction and friends: make sure the given faction exists 2014-05-27 13:54:25 +02:00
Alexander "Ace" Olofsson
d3357cc279 The MSVC linker is really pedantic with this.
Functions compiled as taking a class can't be linked with functions giving a struct, because of the name mangling I'm guessing...

unresolved external symbol "protected: void __thiscall MWWorld::LiveCellRefBase::loadImp(class ESM::ObjectState const &)" (?loadImp@LiveCellRefBase@MWWorld@@IAEXABVObjectState@ESM@@@Z)
2014-05-27 13:27:18 +02:00
Marc Zinnschlag
1665822224 Merge remote-tracking branch 'puppykevin/master' 2014-05-27 12:42:48 +02:00
Marc Zinnschlag
e0ba9a4bf2 added reference collection stage to saving operation (preparation for cell saving) 2014-05-27 12:39:26 +02:00
Digmaster
2b3b11d848 Give access to the main menu when at a choice in dialogue 2014-05-27 05:33:25 -04:00
Digmaster
ee7b5fa5c2 Fixed crash when Esc-ing out of Save "are you sure" dialog. 2014-05-27 04:38:13 -04:00
Digmaster
e0356cf89d Added support to close modal windows with Esc 2014-05-27 03:00:31 -04:00
Kevin Poitra
beba58268c Fix a typo within the launcher. Fixes bug #1058. 2014-05-27 01:47:57 -05:00