Chris Robinson
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2c1eceb9f0
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Add methods to pause and stop all playing sounds (and music)
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2012-12-12 02:33:12 -08:00 |
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Chris Robinson
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e82c4afd50
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close SDL when closing the video, not after the video loop is finished
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2012-12-12 00:36:52 -08:00 |
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Chris Robinson
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a62d5bbfe4
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Sleep using the absolute time, so the thread creation doesn't add to the wait
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2012-12-11 23:54:41 -08:00 |
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Chris Robinson
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2efdafecd9
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Indentation fixes
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2012-12-11 20:11:48 -08:00 |
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Chris Robinson
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277248cdcb
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Fix some "comparison between signed and unsigned" warnings
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2012-12-11 19:43:07 -08:00 |
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Chris Robinson
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3519934f27
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Add a missing return value
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2012-12-11 19:36:04 -08:00 |
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Chris Robinson
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9e2d4f8b7c
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Avoid potential NULL dereference
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2012-12-11 19:32:10 -08:00 |
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scrawl
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fe384a1600
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pause 3d rendering while the video plays
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2012-12-12 01:30:34 +01:00 |
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scrawl
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0ce5ade6d8
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DataStreamPtr fix, indentation fixes
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2012-12-11 23:06:06 +01:00 |
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scrawl
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c49966dd29
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started over
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2012-12-11 22:49:31 +01:00 |
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scrawl
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3106db0379
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commented out debug output
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2012-12-03 17:41:38 +01:00 |
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scrawl
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bc90c75176
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more clean up, video played with correct speed, videos without sound working too (mw_credits.bik)
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2012-12-03 17:33:02 +01:00 |
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scrawl
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a77d910aaf
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audio codec is opened, some cleanup
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2012-12-03 16:44:41 +01:00 |
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scrawl
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c4facc233e
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Merge branch 'master' into videoplayback
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
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2012-12-01 11:30:51 +01:00 |
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scrawl
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05eb307bfb
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added video timing
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2012-09-25 02:54:29 +02:00 |
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scrawl
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73c69e8eda
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video playback
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2012-09-25 02:35:50 +02:00 |
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