cc9cii
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2f26fc1188
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Avoid Ogre exceptions and null pointers.
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2014-10-23 20:14:01 +11:00 |
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cc9cii
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39cd89a9af
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Make gcc happy.
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2014-10-23 18:51:31 +11:00 |
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cc9cii
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4d86371ca3
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Minor refactoring and cleanup.
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2014-10-23 15:35:01 +11:00 |
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cc9cii
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cca6d0a024
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Fixed issue with mouse picking accuracy.
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2014-10-23 12:43:06 +11:00 |
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cc9cii
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fdee3fd919
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Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance.
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2014-10-23 06:59:14 +11:00 |
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cc9cii
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4b53b8658b
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Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
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2014-10-22 07:11:04 +11:00 |
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cc9cii
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8bcd415cca
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Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
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2014-10-19 07:25:54 +11:00 |
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cc9cii
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03a30c3f1d
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Experimental, compiles but does not work.
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2014-10-18 06:16:48 +11:00 |
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