Jason Hooks
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33fe80723c
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btScaledBvhTriangleMeshShapes
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2012-06-17 20:56:10 -04:00 |
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Jason Hooks
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ac6b455592
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StepSize moved back to 9
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2012-06-17 12:57:59 -04:00 |
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Jason Hooks
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a1902b4121
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Tweaks for high speed
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2012-06-16 17:29:03 -04:00 |
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Jason Hooks
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595b0729da
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Few things changed
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2012-06-10 21:08:58 -04:00 |
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Jason Hooks
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d081f7ea83
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Don't run up walls
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2012-05-31 20:13:40 -04:00 |
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Jason Hooks
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fb4e7f02b9
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code correction
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2012-05-29 22:03:00 -04:00 |
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scrawl
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04ead5eb42
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make the no-clip mode move much faster
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2012-05-01 21:22:15 +02:00 |
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scrawl
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6850f3945c
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disable those physics debug prints
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2012-05-01 21:13:41 +02:00 |
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scrawl
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a13f542396
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disable snapping underwater
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2012-05-01 21:01:18 +02:00 |
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scrawl
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4655ec94f0
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Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
apps/openmw/mwworld/scene.cpp
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2012-04-30 18:46:51 +02:00 |
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scrawl
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2c89306306
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Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
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2012-04-22 00:33:37 +02:00 |
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Jason Hooks
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8ebae0b706
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Solid trace
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2012-04-21 16:57:46 -04:00 |
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Jason Hooks
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16855291a7
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Implementing snapping
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2012-04-21 16:21:30 -04:00 |
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Jason Hooks
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00260a24ce
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Water corrections
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2012-04-18 21:28:25 -04:00 |
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scrawl
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75b336baea
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Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
apps/openmw/mwworld/player.cpp
libs/openengine/bullet/physic.cpp
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2012-04-18 13:43:15 +02:00 |
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Jason Hooks
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4d07ae7fe0
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Swimming working
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2012-04-18 00:13:38 -04:00 |
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Jason Hooks
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5f9056c45d
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Better no clip
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2012-04-17 20:31:36 -04:00 |
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scrawl
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bc636f036c
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made it compile
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2012-04-08 18:25:50 +02:00 |
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Jason Hooks
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b9fabce9c4
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Awesome, working
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2012-03-27 20:17:54 -04:00 |
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Jason Hooks
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318355f1be
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Bouncy effect gone
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2012-03-26 21:35:20 -04:00 |
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Jason Hooks
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e4251be529
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Down gravity
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2012-03-25 15:16:02 -04:00 |
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Jason Hooks
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18a139cd66
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adding up and down move buttons
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2012-03-24 22:03:08 -04:00 |
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Jason Hooks
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ed7cb1dc67
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restarting
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2012-03-19 19:38:44 -04:00 |
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