Commit Graph

5884 Commits (4b25ae30fd724762e9f756581a33ecae2192f377)
 

Author SHA1 Message Date
vorenon 1a43d86d9e Close messages boxes with the activation key (Bug #589) 12 years ago
scrawl d4264353a3 Merge branch 'z-up' into graphics
Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader
12 years ago
Marc Zinnschlag dc445844d2 Merge remote-tracking branch 'scrawl/z-up' 12 years ago
Marc Zinnschlag a7102c143f ESX variable type cleanup 12 years ago
scrawl b9912a19e0 Z-up conversion: fix player arrow direction on global map 12 years ago
scrawl cd68012498 Z-up conversion: raycasts 12 years ago
scrawl cc9b72b9b1 Removing some leftovers of mwRoot node 12 years ago
scrawl 341f9b96e2 Local map: restore zHigh 12 years ago
scrawl 284ba58e1e Z-up conversion: global map, shader fix 12 years ago
scrawl 2e7bc1a368 Z-up conversion: local map, fix tcg 12 years ago
scrawl 5c0c5854e8 Unrelated change: we always want the XAutoRepeat workaround, regardless of using exclusive input or not 12 years ago
scrawl 3ef952172d Z-up conversion: water, sky 12 years ago
scrawl 3cb3ec91c0 Z-up conversion: camera 12 years ago
scrawl a5451eb9d9 Z-up conversion: terrain, objects 12 years ago
Chris Robinson 955e2713a9 Fix encumbrance term calculation 12 years ago
Chris Robinson a576e9e430 Set the race selection character preview in a valid (idle) pose. 12 years ago
Chris Robinson aefd12dfe0 Don't create meshes for collision shapes 12 years ago
Chris Robinson 9679daa6a4 Merge remote-tracking branch 'zini/master' into misc-cleanup 12 years ago
Chris Robinson 429bc23cf6 Convert the 0-1 glossiness parameter to 0-255 for shininess 12 years ago
Chris Robinson da575b181e Use the correct GMST for the race menu 12 years ago
Pieter van der Kloet b209b6a0e6 Added missing includes 12 years ago
Pieter van der Kloet 469d608f51 Merge remote-tracking branch 'upstream/master' into launchernext 12 years ago
Pieter van der Kloet 9cd8dd39de Make the launcher code conform to the coding standards and cleanup 12 years ago
lazydev 7e689abdfb Merge branch 'master' of git://github.com/zinnschlag/openmw 12 years ago
Marc Zinnschlag a535d51cbf Merge branch 'brokenendfix' 12 years ago
Marc Zinnschlag bd9884b244 Merge remote-tracking branch 'chris/misc-cleanup' 12 years ago
Chris Robinson 000128d084 Merge remote-tracking branch 'zini/master' into misc-cleanup 12 years ago
Marc Zinnschlag 08f13ef5ab Merge remote-tracking branch 'greye/master' 12 years ago
Marc Zinnschlag fa45def475 Merge remote-tracking branch 'scrawl/master' 12 years ago
Chris Robinson 5f2c897001 Better handle which collision shapes to load 12 years ago
greye 661fd73c6e fix rotation for objects in inactive cells and forced vanity mode 12 years ago
Chris Robinson 48271e49ec Properly update the Ptr object in the mechanics manager when moving across cells 12 years ago
scrawl 8aff033a0c Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog 12 years ago
scrawl b1fc68d44d Merge branch 'master' into graphics 12 years ago
scrawl 355390429e Fix World::isUnderwater to use dynamic waterlevel 12 years ago
Chris Robinson ff1ecb85c6 Don't bother storing the shape name for the submesh name
The submesh name Ogre has is completely useless to us
12 years ago
Marc Zinnschlag 88e8659a49 minor cleanup 12 years ago
Chris Robinson 5d5d28c06c Increase the ID cache to 40
Helps improve performance with Tribunal and Bloodmoon's scripts
12 years ago
scrawl 73d48a95f6 Add message box when the player tries to move when being overencumbered. 12 years ago
scrawl cacdb33b42 Merge branch 'master' into graphics
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/sky.cpp
12 years ago
Marc Zinnschlag cd40d167ce Merge remote-tracking branch 'chris/animation2' 12 years ago
Marc Zinnschlag 151ecaad04 workaround for garbage after an end statement 12 years ago
scrawl dfe29db9cb Fix bug #591: Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation) 12 years ago
Chris Robinson 53eb553c57 Be a little more aggressive when looking to skip generating a skeleton
This is needed to handle the insane number of nodes and trishapes in
in_prison_ship.nif, as Ogre has a 256-bone limit for skeletons. This is a bit
sketchy, but it works.
12 years ago
Pieter van der Kloet c4ebdc230c Cleaned up strings and indentation 12 years ago
Pieter van der Kloet a0007325ad Added a warning when stylesheet cannot be read and check if data paths contain masters/plugins 12 years ago
Sergey Shambir b1381ddd69 Nif loader: workaround for missed textures in BB/BH
Works for Better Bodies / Better Heads addons.
12 years ago
Pieter van der Kloet 6eaaf20c94 Merge remote-tracking branch 'upstream/master' into launchernext 12 years ago
Pieter van der Kloet 17a0a201df Various fixes and changes to the settings handling 12 years ago
Chris Robinson 000236ba80 Merge remote-tracking branch 'zini/master' into animation2 12 years ago