Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								3655ef16af 
								
							 
						 
						
							
							
								
								Explicitly instantiate ESM::StatState  
							
							
							
						 
						
							2015-07-07 19:19:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								19988d5e45 
								
							 
						 
						
							
							
								
								Remove RefData::getHandle  
							
							
							
						 
						
							2015-05-12 04:04:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e3f1cb8305 
								
							 
						 
						
							
							
								
								Remove "loading cell" message  
							
							... 
							
							
							
							This spams the log too much, in particular when loading a savegame. 
							
						 
						
							2015-03-02 21:12:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d13335ba40 
								
							 
						 
						
							
							
								
								Ensure the item can be equipped in the given slot when loading inventory  
							
							
							
						 
						
							2015-01-23 15:32:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c65f9cb3c0 
								
							 
						 
						
							
							
								
								Revert "Change save format to store relative equipment index"  
							
							... 
							
							
							
							This reverts commit 89d9649b50 
							
						 
						
							2015-01-23 02:32:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								89d9649b50 
								
							 
						 
						
							
							
								
								Change save format to store relative equipment index  
							
							... 
							
							
							
							Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter. 
							
						 
						
							2015-01-20 23:55:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9014dc48ee 
								
							 
						 
						
							
							
								
								Don't require the object type id for reading references from savegames  
							
							... 
							
							
							
							This is redundant, since we can look it up from the RefID. 
							
						 
						
							2015-01-20 00:42:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								235683e449 
								
							 
						 
						
							
							
								
								Remove LightState from openmw save format to streamline inventory loading  
							
							
							
						 
						
							2015-01-19 11:36:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								7aa0f887c0 
								
							 
						 
						
							
							
								
								Minor changes to ESM::RefNum  
							
							... 
							
							
							
							1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File". 
							
						 
						
							2015-01-11 12:20:22 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0fe7500f74 
								
							 
						 
						
							
							
								
								Work around pathgrid record limitation ( Fixes   #2195 )  
							
							
							
						 
						
							2014-12-09 00:13:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								48d5789aeb 
								
							 
						 
						
							
							
								
								Use a separate flag for references deleted by a content file ( Fixes   #2018 )  
							
							... 
							
							
							
							The flag must be separate so as to not contaminate the user's savegame.
Fixes the following use cases that were broken before:
 - Content file edits a reference that was already deleted by a previously loaded content file -> reference must stay deleted
 - Changed or new content file deletes a reference that is already present in the user's savegame -> reference must be deleted
 - Said content file is disabled again - reference must be undeleted 
							
						 
						
							2014-12-01 22:16:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7afd2ca614 
								
							 
						 
						
							
							
								
								Consider moved references in CellStore::listRefs  
							
							
							
						 
						
							2014-06-15 14:18:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								395f98e476 
								
							 
						 
						
							
							
								
								Fix triggering changed flag for all references when cell is visited  
							
							... 
							
							
							
							The InsertFunctor for cells was calling localRotateObject() for all references which set the mChanged flag in RefData to true.
Also clean up RefData interface slightly. 
							
						 
						
							2014-06-15 14:18:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								039398c8ae 
								
							 
						 
						
							
							
								
								Basic RefData and CellRef change tracking  
							
							... 
							
							
							
							Wrapped item charge handling in getItemHealth function 
							
						 
						
							2014-05-25 14:30:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								1e4a854433 
								
							 
						 
						
							
							
								
								Remove static method MWWorld::Class::get(&Ptr)  
							
							... 
							
							
							
							It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :) 
							
						 
						
							2014-05-22 20:50:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ae66d28c87 
								
							 
						 
						
							
							
								
								Feature  #32 : Implement respawn for containers, creatures and NPCs  
							
							
							
						 
						
							2014-05-17 09:09:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6de7e16550 
								
							 
						 
						
							
							
								
								Fix searchPtrViaActorId not skipping over deleted references  
							
							... 
							
							
							
							Fixes an issue when an actor has moved cell: searchPtrViaActorId would randomly return the deleted Ptr from the old cell. 
							
						 
						
							2014-05-15 09:57:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a76e391ad0 
								
							 
						 
						
							
							
								
								Savegame: store door movement state ( Closes   #747 )  
							
							
							
						 
						
							2014-05-15 09:54:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								471bbd0021 
								
							 
						 
						
							
							
								
								Savegame: store levelled creature state and move to actorIds  
							
							... 
							
							
							
							(Closes  #1332 ) 
							
						 
						
							2014-05-15 09:54:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3cdbcf3c28 
								
							 
						 
						
							
							
								
								Merge branch 'actorid' of  https://github.com/OpenMW/openmw  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwmechanics/creaturestats.cpp 
							
						 
						
							2014-05-14 02:35:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a4a9794417 
								
							 
						 
						
							
							
								
								Savegame: store fog of war ( Closes   #1177 )  
							
							
							
						 
						
							2014-05-11 02:07:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								136813a882 
								
							 
						 
						
							
							
								
								Bug  #1319 : Fix references not coming from a content file incorrectly overwriting each other  
							
							
							
						 
						
							2014-05-10 00:01:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f6a876bc3d 
								
							 
						 
						
							
							
								
								added actor ID  
							
							
							
						 
						
							2014-04-29 15:27:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thoronador 
								
							 
						 
						
							
							
							
							
								
							
							
								1b8c975d5b 
								
							 
						 
						
							
							
								
								minor performance improvements in apps/openmw  
							
							... 
							
							
							
							Checking for emptiness using size() might be inefficient, because
it can take linear time, while empty() is guaranteed to take only
constant time.
For non-primitive types, postfix ++ operators are inefficient
compared to prefix ++ operators, because post-increment usually
involves keeping a copy of the previous value around. 
							
						 
						
							2014-04-27 19:10:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cd1b4218e7 
								
							 
						 
						
							
							
								
								Fix dynamically placed objects being discarded when loading game  
							
							
							
						 
						
							2014-04-26 05:01:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								f59226265a 
								
							 
						 
						
							
							
								
								Remove redundant parameter from aStarSearch.  Also update some comments.  
							
							
							
						 
						
							2014-04-04 18:10:06 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								040d4f8fc4 
								
							 
						 
						
							
							
								
								Move PathgridGraph into separate files.  
							
							
							
						 
						
							2014-04-04 06:13:47 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								98f77714ce 
								
							 
						 
						
							
							
								
								Per-cell pathgrid data and calculation moved off PathFinder.  Now the edge cost calculations and strongly connected component searches are done only once per cell.  Per-actor data and methods still remain with PathFinder.  
							
							... 
							
							
							
							This version still has debugging statements and needs cleaning up. 
							
						 
						
							2014-04-03 21:43:44 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9b18e01507 
								
							 
						 
						
							
							
								
								keep track of which cells have state that needs to be saved  
							
							
							
						 
						
							2014-02-24 10:03:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								bfcd768078 
								
							 
						 
						
							
							
								
								various bits of cleanup  
							
							
							
						 
						
							2014-02-23 21:39:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								83ded18af0 
								
							 
						 
						
							
							
								
								encapsulated reference collections  
							
							
							
						 
						
							2014-02-23 21:21:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f220867144 
								
							 
						 
						
							
							
								
								make Ptr a bit more pointer-like  
							
							
							
						 
						
							2014-02-23 18:17:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b72c1c2c58 
								
							 
						 
						
							
							
								
								encapsulated water level  
							
							
							
						 
						
							2014-02-23 17:34:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								79e723ad06 
								
							 
						 
						
							
							
								
								encapsulated mIds  
							
							
							
						 
						
							2014-02-23 16:46:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8ea686c6c8 
								
							 
						 
						
							
							
								
								encapsulated mState  
							
							
							
						 
						
							2014-02-23 14:26:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7693f712bc 
								
							 
						 
						
							
							
								
								started making CellStore into a proper class; encapsulated mCell member  
							
							
							
						 
						
							2014-02-21 11:35:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								5b04c10e1d 
								
							 
						 
						
							
							
								
								added creature/NPC state to saved games (only container/inventory for now)  
							
							
							
						 
						
							2014-02-01 17:36:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								dd674566a2 
								
							 
						 
						
							
							
								
								store content of containers in saved game files  
							
							
							
						 
						
							2014-01-31 13:25:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								900532a6ca 
								
							 
						 
						
							
							
								
								store additional state of lights in saved game files  
							
							
							
						 
						
							2014-01-30 12:37:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								29c3a288e3 
								
							 
						 
						
							
							
								
								load and save of reference in cells (without CustomData state)  
							
							
							
						 
						
							2014-01-27 13:27:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								460089c0aa 
								
							 
						 
						
							
							
								
								ignore deleted references that did not came from a content file  
							
							
							
						 
						
							2014-01-23 12:53:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								419e3a7d30 
								
							 
						 
						
							
							
								
								write references in cells to saved game file  
							
							
							
						 
						
							2014-01-23 12:51:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								22cb4784b5 
								
							 
						 
						
							
							
								
								store cell state in saved game files (no references yet)  
							
							
							
						 
						
							2014-01-23 11:29:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9025210965 
								
							 
						 
						
							
							
								
								Merge branch 'refnum' into savedgame  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/manualref.hpp
	components/esm/cellref.hpp 
							
						 
						
							2014-01-12 16:58:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								43dd3b8ef2 
								
							 
						 
						
							
							
								
								removed redundant deletion flag from CellRef  
							
							
							
						 
						
							2014-01-06 13:53:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c22e38f825 
								
							 
						 
						
							
							
								
								removing 255 content file limitation  
							
							
							
						 
						
							2013-12-17 21:19:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3f8a69b4ad 
								
							 
						 
						
							
							
								
								Don't crash when trying to delete a reference that doesn't exist anymore  
							
							
							
						 
						
							2013-08-26 00:14:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e94fcce622 
								
							 
						 
						
							
							
								
								accessing references via their ID now also works for references in containers in active cells  
							
							
							
						 
						
							2013-08-15 14:45:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7dc30a01cd 
								
							 
						 
						
							
							
								
								Some changes suggested by cppcheck  
							
							
							
						 
						
							2013-07-31 18:46:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mark Siewert 
								
							 
						 
						
							
							
							
							
								
							
							
								eefbdde6de 
								
							 
						 
						
							
							
								
								- For pull request: remove all instances of maps used to track refnumbers.  
							
							... 
							
							
							
							- new file: apps/openmw/mwworld/store.cpp, had to move reference merging method out of the header file to prevent three-way recursion/unresolved forward references in custom compare operators. 
							
						 
						
							2013-02-09 13:00:57 +01:00