scrawl
16b8ef3164
Don't use a shared Material in MaterialColorController
10 years ago
scrawl
de479e35c8
Fix AlphaController affecting all instances of the StateSet
10 years ago
slothlife
67a63cc662
Add some const correctness to MoonModel
10 years ago
Arthur Moore
5ea596f38d
Refactor onChooseActionStatePerFrameActions
...
This prevents playIdle errors from tyring to play idleAnimation 0
10 years ago
Arthur Moore
f69de1f263
Alert the user if trying to play a non-idle animation
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Continue to propagate success/failure up the call stack.
10 years ago
Arthur Moore
5e6fcc2aef
Alert the user if attempting to play an animation fails
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This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
10 years ago
scrawl
a391579382
Merge pull request #700 from ace13/osg-3.3.3-fixes
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Fix OSG 3.3.3+ build issue
10 years ago
Alexander "Ace" Olofsson
1f78ebd3c9
Oops?
10 years ago
Alexander "Ace" Olofsson
77a3a52b4e
What's wrong with this statement?
10 years ago
Alexander "Ace" Olofsson
e9ffbcc1b0
OSG 3.3.3 moves GL extensions out of osg::Texture
10 years ago
Marc Zinnschlag
d310753e0f
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
26ea3aa1ad
Merge remote-tracking branch 'dteviot/refactoringAiWander'
10 years ago
slothlife
a4e1630ec2
Remove unreferenced member in MoonModel
10 years ago
slothlife
8dc7e158c6
Fix forward declaration of MoonState
10 years ago
slothlife
24ba54f4fe
Implement accurate moon settings ( fixes #672 )
10 years ago
scrawl
5d3ad13868
Merge pull request #696 from EmperorArthur/verbose_errors
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Be more descriptive when the NIF loader does not handle something.
10 years ago
Marc Zinnschlag
be1692f218
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
20106bb90f
allow keywords in quotes ( Fixes #2794 )
10 years ago
Arthur Moore
2d93a6f6cb
Be more verbose when dealing with unhandled nif texture properties
10 years ago
scrawl
d7ad0ee148
Print a sensible error message when S3TC support is missing ( Fixes #2800 )
10 years ago
scrawl
3a7d0d8dc8
Remove a file that isn't in use yet from build
10 years ago
Arthur Moore
2a653e45fd
(Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
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Just give it a set of files, one file per argument, and it will make sure openmw can read them.
10 years ago
Marc Zinnschlag
2c1cee38b4
Merge remote-tracking branch 'smbas/feature-extended-configurator'
10 years ago
scrawl
7ba399fc92
Change a message to upper case spelling
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More consistent with other loading messages
10 years ago
scrawl
26656707dd
Use marker_error.nif as replacement when a mesh fails to load
10 years ago
scrawl
ac1f64b559
Fix StencilProperty front face mixup ( Fixes #2802 )
10 years ago
Stanislav Bas
03c2e11961
Update to upstream/master. Resolve merge conflicts
10 years ago
Marc Zinnschlag
420503d5fc
Merge remote-tracking branch 'smbas/fix-bug-2728'
10 years ago
Marc Zinnschlag
bafa86d3e9
Merge remote-tracking branch 'scrawl/master'
10 years ago
Stanislav Bas
812fffbadc
Don't inform about a nested row addition in proxy models for top-level tables
10 years ago
Stanislav Bas
2471e4d67a
Rework Table to use rowAdded() signal of a proxy model
10 years ago
Stanislav Bas
86b7d2a43d
Inform about a row addition after re-sorting in InfoTableProxyModel
10 years ago
Stanislav Bas
37fd733deb
Create a custom signal to inform about a row addition in IdTableProxyModel
10 years ago
Marc Zinnschlag
6a1e1a07cb
updated credits file
10 years ago
Marc Zinnschlag
b2fdfbcfe4
Merge remote-tracking branch 'pkubik/distance-setting'
10 years ago
dteviot
04aee1fe20
extracted function reactionTimeActions().
10 years ago
dteviot
c7aacaee70
extracted function returnToStartLocation().
10 years ago
dteviot
5e519ef550
extract function isPackageFinished().
10 years ago
dteviot
ad0d807103
extracted function reactionTimeActions().
10 years ago
dteviot
9c0e3d6c28
extracted functions doPerFrameActionsForState() and onChooseActionStatePerFrameActions().
10 years ago
dteviot
76f95eafe7
extract function onWalkingStatePerFrameActions().
10 years ago
dteviot
5ec310dfba
extract function onIdleStatePerFrameActions().
10 years ago
dteviot
b3d5b47fea
extracted function UpdateActorsMovement().
10 years ago
scrawl
dff84adf7e
Fix weapon animation priority
10 years ago
dteviot
aba7225817
Removed some duplicated operations.
10 years ago
scrawl
41996b0aad
Don't play turning animations in first person mode
10 years ago
scrawl
e0ee2fc01b
Adjust the movement animation speed every frame ( Fixes #1921 )
10 years ago
Stanislav Bas
c088cd4fa9
Proper index creation for nested data
10 years ago
scrawl
278076e609
Include cleanup
10 years ago
scrawl
3bca3e73d4
Fix GetWeaponDrawn and GetSpellReadied script functions for creatures
10 years ago