Commit Graph

14685 Commits (54fa5273dc2d95f79368a82f815519b1c6d53fde)
 

Author SHA1 Message Date
scrawl 16b8ef3164 Don't use a shared Material in MaterialColorController 10 years ago
scrawl de479e35c8 Fix AlphaController affecting all instances of the StateSet 10 years ago
slothlife 67a63cc662 Add some const correctness to MoonModel 10 years ago
Arthur Moore 5ea596f38d Refactor onChooseActionStatePerFrameActions
This prevents playIdle errors from tyring to play idleAnimation 0
10 years ago
Arthur Moore f69de1f263 Alert the user if trying to play a non-idle animation
Continue to propagate success/failure up the call stack.
10 years ago
Arthur Moore 5e6fcc2aef Alert the user if attempting to play an animation fails
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
10 years ago
scrawl a391579382 Merge pull request #700 from ace13/osg-3.3.3-fixes
Fix OSG 3.3.3+ build issue
10 years ago
Alexander "Ace" Olofsson 1f78ebd3c9 Oops? 10 years ago
Alexander "Ace" Olofsson 77a3a52b4e What's wrong with this statement? 10 years ago
Alexander "Ace" Olofsson e9ffbcc1b0 OSG 3.3.3 moves GL extensions out of osg::Texture 10 years ago
Marc Zinnschlag d310753e0f Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 26ea3aa1ad Merge remote-tracking branch 'dteviot/refactoringAiWander' 10 years ago
slothlife a4e1630ec2 Remove unreferenced member in MoonModel 10 years ago
slothlife 8dc7e158c6 Fix forward declaration of MoonState 10 years ago
slothlife 24ba54f4fe Implement accurate moon settings (fixes #672) 10 years ago
scrawl 5d3ad13868 Merge pull request #696 from EmperorArthur/verbose_errors
Be more descriptive when the NIF loader does not handle something.
10 years ago
Marc Zinnschlag be1692f218 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 20106bb90f allow keywords in quotes (Fixes #2794) 10 years ago
Arthur Moore 2d93a6f6cb Be more verbose when dealing with unhandled nif texture properties 10 years ago
scrawl d7ad0ee148 Print a sensible error message when S3TC support is missing (Fixes #2800) 10 years ago
scrawl 3a7d0d8dc8 Remove a file that isn't in use yet from build 10 years ago
Arthur Moore 2a653e45fd (Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
Just give it a set of files, one file per argument, and it will make sure openmw can read them.
10 years ago
Marc Zinnschlag 2c1cee38b4 Merge remote-tracking branch 'smbas/feature-extended-configurator' 10 years ago
scrawl 7ba399fc92 Change a message to upper case spelling
More consistent with other loading messages
10 years ago
scrawl 26656707dd Use marker_error.nif as replacement when a mesh fails to load 10 years ago
scrawl ac1f64b559 Fix StencilProperty front face mixup (Fixes #2802) 10 years ago
Stanislav Bas 03c2e11961 Update to upstream/master. Resolve merge conflicts 10 years ago
Marc Zinnschlag 420503d5fc Merge remote-tracking branch 'smbas/fix-bug-2728' 10 years ago
Marc Zinnschlag bafa86d3e9 Merge remote-tracking branch 'scrawl/master' 10 years ago
Stanislav Bas 812fffbadc Don't inform about a nested row addition in proxy models for top-level tables 10 years ago
Stanislav Bas 2471e4d67a Rework Table to use rowAdded() signal of a proxy model 10 years ago
Stanislav Bas 86b7d2a43d Inform about a row addition after re-sorting in InfoTableProxyModel 10 years ago
Stanislav Bas 37fd733deb Create a custom signal to inform about a row addition in IdTableProxyModel 10 years ago
Marc Zinnschlag 6a1e1a07cb updated credits file 10 years ago
Marc Zinnschlag b2fdfbcfe4 Merge remote-tracking branch 'pkubik/distance-setting' 10 years ago
dteviot 04aee1fe20 extracted function reactionTimeActions(). 10 years ago
dteviot c7aacaee70 extracted function returnToStartLocation(). 10 years ago
dteviot 5e519ef550 extract function isPackageFinished(). 10 years ago
dteviot ad0d807103 extracted function reactionTimeActions(). 10 years ago
dteviot 9c0e3d6c28 extracted functions doPerFrameActionsForState() and onChooseActionStatePerFrameActions(). 10 years ago
dteviot 76f95eafe7 extract function onWalkingStatePerFrameActions(). 10 years ago
dteviot 5ec310dfba extract function onIdleStatePerFrameActions(). 10 years ago
dteviot b3d5b47fea extracted function UpdateActorsMovement(). 10 years ago
scrawl dff84adf7e Fix weapon animation priority 10 years ago
dteviot aba7225817 Removed some duplicated operations. 10 years ago
scrawl 41996b0aad Don't play turning animations in first person mode 10 years ago
scrawl e0ee2fc01b Adjust the movement animation speed every frame (Fixes #1921) 10 years ago
Stanislav Bas c088cd4fa9 Proper index creation for nested data 10 years ago
scrawl 278076e609 Include cleanup 10 years ago
scrawl 3bca3e73d4 Fix GetWeaponDrawn and GetSpellReadied script functions for creatures 10 years ago