scrawl
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7f5beb3172
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Remove unused includes
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2017-03-14 19:27:56 +01:00 |
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scrawl
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0782839a42
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Avoid redundant culling tests on the transform/drawable
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2017-03-14 19:27:56 +01:00 |
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scrawl
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683e625c6c
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Rewrite CompositeMapRenderer to be based on Drawable and share the FBO
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2017-03-14 19:27:56 +01:00 |
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scrawl
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bb991850da
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Add LOD stitches
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2017-03-14 19:27:56 +01:00 |
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scrawl
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0efc54c749
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Subdivide the composite maps
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2017-03-14 19:27:55 +01:00 |
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scrawl
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b1d4bb5708
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Add CompositeMapRenderer
Temporarily render all terrain using composite maps for testing purposes
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2017-03-14 19:27:55 +01:00 |
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scrawl
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e323b2fa7b
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Use the SceneManager's ShaderManager
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2017-03-14 19:27:55 +01:00 |
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scrawl
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051c17a184
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Make reportStats const
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2017-03-14 19:27:55 +01:00 |
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scrawl
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35d53acc65
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Factor out terrain chunk loading/caching into a new resource manager
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2017-03-14 19:27:55 +01:00 |
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