Commit graph

12 commits

Author SHA1 Message Date
Jan Borsodi
6f1a41c1bd The skill values are now stored in the stats window instead of fetching the current player stats. Values can be set with setValue(). 2010-09-18 18:31:13 +02:00
Jan Borsodi
41ef0bc08f Added possibility to configure stat page to show factions, birth sign as well as reputation and bounty. 2010-09-18 02:24:42 +02:00
Jan Borsodi
9683a7094d Added faction, birth sign, reputation and bounty to stat screen. All values are currently hardcoded. 2010-09-18 01:53:54 +02:00
Jan Borsodi
46e828dbd9 Split code for generating skill list into reusable methods, this makes it easier to add other items to the list. 2010-09-18 01:44:40 +02:00
Jan Borsodi
0868e76ffb Added display of skills in stat window, the skills are configured with MWGui::WindowManager::configureSkills(). 2010-09-18 01:30:23 +02:00
Marc Zinnschlag
8de9619579 Merge commit 'amos/gui-windows' into newchar 2010-09-15 22:20:00 +02:00
Marc Zinnschlag
2527fe92a7 implemented creature/NPC level 2010-09-15 15:32:35 +02:00
Marc Zinnschlag
de04ae0900 class name wasn't displayed correctly 2010-09-15 15:12:42 +02:00
Marc Zinnschlag
fff4bc29f4 store results of character creation and update GUI 2010-09-15 14:33:02 +02:00
Jan Borsodi
b037780a7d Disable the invenory window for now, it's not complete and gives compiler warnings. 2010-09-15 13:15:58 +02:00
Marc Zinnschlag
9dffa75a15 handle name change during character creation 2010-09-15 12:22:06 +02:00
Jan Borsodi
18cdb3cccc Removed prefix from mw_layout.hpp. 2010-09-14 23:26:33 +02:00
Renamed from apps/openmw/mwgui/mw_layouts.hpp (Browse further)