Commit Graph

3710 Commits (838e05521e4ad0e65eb9db307661d16bebed277c)

Author SHA1 Message Date
David Cernat cccbe753d7 [General] Update version to 0.7-alpha 7 years ago
Koncord 045dc566ea Merge branch 'master' into new-script-api 7 years ago
David Cernat bd541b1e5b Merge pull request #287 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
7 years ago
Andrei Kortunov 538498230b Declare mClient variable 7 years ago
scrawl dca31b7ffa Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 7 years ago
David Cernat b64f379949 Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/actors.hpp
7 years ago
David Cernat ccb15cc09e [Client] When players die, make guards willing to arrest them again 7 years ago
Koncord f5e23d5fc6 [General] Empty strings should be sent too 7 years ago
scrawl 2e58024f1c Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable. 7 years ago
Koncord d904628103 [General] Avoid limitation of 512 symbols in RakString Ctor 7 years ago
Koncord 510e657c93 Merge branch 'master' into new-script-api 7 years ago
Koncord 060ebe3d4a [Server] Init isWerewolf variable
Comment unused code
7 years ago
scrawl 5e790b567e Fix node path issue
Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
7 years ago
scrawl 4bef8260ab Add const qualifiers 7 years ago
scrawl 5d524a6a10 Add custom version of MorphGeometry replacing osgAnimation
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
7 years ago
scrawl f1ebb129c1 Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry 7 years ago
scrawl 209e139aa8 Move double buffering implementation inside RigGeometry
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.

Override accept(NodeVisitor&) instead of using callbacks.
7 years ago
scrawl 45f7563a55 Revert "Revert "Check for a Geometry node when attaching bodyparts""
Issue with shaders has been fixed with b9931fb71c

This reverts commit a1e3fb7604.
7 years ago
scrawl b9931fb71c Set the shader on the node containing the StateSet 7 years ago
David Cernat 08df8f8d83 [General] Update version to 0.6.1 7 years ago
David Cernat 98a7769b91 Merge branch 'master' into 0.6.0 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Koncord 54f5104345 [General] Escape format for strings 7 years ago
David Cernat cca4991e74 [Utils] Use consistent names for utility functions added by tes3mp 7 years ago
scrawl a1e3fb7604 Revert "Check for a Geometry node when attaching bodyparts"
This reverts commit 3fc8634206.
7 years ago
scrawl 3fc8634206 Check for a Geometry node when attaching bodyparts (Fixes #3957) 7 years ago
scrawl bc82c6a35d Use white color if told to use nonexisting vertexcolors (Fixes #3833) 7 years ago
scrawl 5d2fe5e887 Implement lightmode/vertmode of NiVertexColorProperty 7 years ago
Koncord 2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
7 years ago
scrawl 4fba157d3b Implement releaseGLObjects for cached resources 7 years ago
Kyle Cooley d3d04171f9 Fix seg fault, undo changes BsaArchive 7 years ago
Kyle Cooley 8c4b12a603 VFS changes, one VFS and resource system per document.
Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley 979b0d7211 Code cleanup and more cache clearing 7 years ago
Kyle Cooley 679a284735 Use scoped lock instead of directly locking/unlocking mutex 7 years ago
Kyle Cooley 3b9326d238 Clear terrain cache and reload terrain 7 years ago
Kyle Cooley b62cb0e2a4 Clear out GPU texture/stateset cache 7 years ago
Kyle Cooley 7914fd5c9c Re-index BSAs 7 years ago
Kyle Cooley d7744e8b16 A bit of cleanup 7 years ago
Kyle Cooley 5950b26912 Update scene assets 7 years ago
Kyle Cooley 742bd00ec6 Clear cached resources 7 years ago
Kyle Cooley d31ed83b54 Preliminary asset reloading 7 years ago
Thunderforge 54fe645703 Removing erroneous comment since Qt is not relevant here 8 years ago
Thunderforge 464c64a306 Swap the OIS Ctrl and Meta keys on macOS to match Qt 8 years ago
scrawl cef415509f Revert "Merge redundant input events" 8 years ago
David Cernat 721b218cc2 Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
8 years ago
David Cernat 0e2038f045 [General] Record and get player positions before their last cell change 8 years ago
Julian 3cfd9af945 merge redundant input events 8 years ago
scrawl c9d9461d3e Add Spacer class derived from AutoSizedWidget
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.

The new class sets HStretch and VStretch to true by default to save some typing.
8 years ago
Koncord 1aabcdd09c [General] Add *_WITH_ACK_RECEIPT to master server packets 8 years ago
Koncord 8384a8aa8a [General] Return sent packet number 8 years ago