Commit graph

8613 commits

Author SHA1 Message Date
scrawl
8e9571d155 Double buffer the light StateAttributes and StateSets
Fixes a race condition where the position of a light could jump a frame ahead.
2015-12-04 00:06:22 +01:00
scrawl
f22982d251 Merge pull request #835 from sandstranger/opengles1
enable opengl es1
2015-12-03 21:25:00 +01:00
scrawl
1ec338f19d Don't attempt to load external keyframes for non-NIF files 2015-12-03 20:11:28 +01:00
scrawl
795f6d77f2 Cache the Animation's Skeleton 2015-12-03 20:06:00 +01:00
Marc Zinnschlag
e0c9265148 Merge remote-tracking branch 'origin/master' 2015-12-03 15:56:24 +01:00
scrawl
389b168d5f Restore OpGetWaterLevel to vanilla behaviour 2015-12-03 15:48:27 +01:00
scrawl
d0c6b407b4 Fix isUnderwater checks being off by one for exterior cells 2015-12-03 15:16:50 +01:00
scrawl
86881bcf39 In first person mode, attach sound listener to the camera 2015-12-03 15:16:20 +01:00
sandstranger
238a5824be add custom new variable fot Qt 2015-12-03 08:54:14 +03:00
Chris Robinson
f19f1c47c8 Fix playing pending voices without a Ptr 2015-12-02 16:09:25 -08:00
Chris Robinson
2face3d0a9 Combine duplicate code 2015-12-02 16:09:25 -08:00
Chris Robinson
1407366e51 Use a premade SoundStream object for the output's streamSound functions 2015-12-02 16:09:25 -08:00
Chris Robinson
2ee3265b66 Use a premade Sound object for the output's playSound functions 2015-12-02 16:09:25 -08:00
Chris Robinson
53718a5ca0 Use a typedef for the sound instance handle 2015-12-02 16:09:25 -08:00
Chris Robinson
3a39a92b93 Keep track of audio tracks 2015-12-02 16:09:24 -08:00
Chris Robinson
2883cdba5c Initialize the Sound object before modifying the pitch variable 2015-12-02 16:09:24 -08:00
Chris Robinson
a6db96b2d8 Update sound and stream parameters 2015-12-02 16:09:24 -08:00
Chris Robinson
4bd235284b Rename a couple members to avoid confusion 2015-12-02 16:09:24 -08:00
Chris Robinson
1ce3e7f5b9 Use a separate type for streams
They're basically the same, but it's to help avoid accidents with passing non-
streaming sounds to the stream functions, or vice-versa.
2015-12-02 16:09:24 -08:00
Chris Robinson
816015d6e6 Avoid inheriting from Sound for sound types 2015-12-02 16:09:24 -08:00
sandstranger
b0b3192520 delete bad symbol 2015-12-02 22:50:54 +03:00
sandstranger
bd5057aa3c enable opengl es1 2015-12-02 22:40:04 +03:00
scrawl
3d12b2ca9d Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 2015-12-02 14:59:32 +01:00
scrawl
c912310c52 Don't add persuasion results to the journal 2015-12-01 16:16:21 +01:00
scrawl
2327a41826 Fix journal freeze 2015-12-01 16:09:05 +01:00
scrawl
ba5433391f Merge pull request #831 from ace13/win-fix
Fix windows builds
2015-12-01 01:03:16 +01:00
Alexander "Ace" Olofsson
24340bff95 Add a space 2015-11-30 17:47:36 +01:00
Alexander "Ace" Olofsson
6823298516 Different way to solve the type deduction issue 2015-11-30 17:42:25 +01:00
Alexander "Ace" Olofsson
a69e751089 Revert "Fix windows builds"
This reverts commit b085c09f86.
2015-11-30 17:38:46 +01:00
scrawl
f5f3d18b8e Add comment 2015-11-30 17:19:27 +01:00
scrawl
576d5111a5 Prefer Intersector::PROJECTION over Intersector::WINDOW 2015-11-30 17:04:45 +01:00
scrawl
14b143231c Don't crash OpGetTarget when the target disappeared (Fixes #3048) 2015-11-30 15:26:43 +01:00
Alexander "Ace" Olofsson
b085c09f86 Fix windows builds
Can't instantiate a container (at least with MSVC) without knowing the exact size of the object being stored, forward-declares only work with pointers.
I couldn't see a simple way to remove the forward declare, so pointers and memory management it is.
2015-11-30 13:36:15 +01:00
Marc Zinnschlag
3a81bed001 Merge remote-tracking branch 'origin/master' 2015-11-30 12:12:18 +01:00
Marc Zinnschlag
7cc8fbfb3c Merge remote-tracking branch 'scrawl/dynamic_cast2' 2015-11-30 12:11:00 +01:00
scrawl
0655abcd8b Fix some character preview raycasting issues (Bug #2769) 2015-11-30 05:43:36 +01:00
scrawl
8fb328ef4f Fix updating of character preview size in InventoryWindow::setGuiMode 2015-11-30 05:43:36 +01:00
scrawl
d2290a8183 Don't crash when Water_SurfaceFrameCount is 0 2015-11-30 00:41:26 +01:00
scrawl
d5a738bd39 Apply 27e669296e (locale-unaware tolower) to more code
In particular, the one in VFS::normalizeFilename was affecting cell loading performance.
2015-11-30 00:38:52 +01:00
scrawl
f962ce0bbe Don't link against unnecessary OSG libraries 2015-11-29 19:56:43 +01:00
scrawl
cd4a1ffd16 Fast version of dynamic_cast for MWClass 2015-11-29 14:26:52 +01:00
Marc Zinnschlag
20a076bdba Merge remote-tracking branch 'origin/master' 2015-11-29 09:34:41 +01:00
Marc Zinnschlag
6df626ad71 Merge remote-tracking branch 'scrawl/crashcatcher' 2015-11-29 09:23:14 +01:00
scrawl
db71634a2d Allow replacing of interactive message boxes (Fixes #3040) 2015-11-28 19:15:54 +01:00
scrawl
c9bfe01120 Fix applying of weather changes after serving a jail sentence 2015-11-28 17:57:35 +01:00
Marc Zinnschlag
6facce9d13 Merge remote-tracking branch 'origin/master' 2015-11-28 10:02:37 +01:00
Marc Zinnschlag
ff5582e318 Merge remote-tracking branch 'scrawl/ltex' 2015-11-28 09:51:57 +01:00
scrawl
a1fa1b2b2e Don't attempt to open an empty texture 2015-11-28 06:01:24 +01:00
scrawl
d97dda05c9 Don't attempt to play unset weather sounds 2015-11-28 05:55:36 +01:00
scrawl
93a76e2f56 Revert debce0fb80, use a sleep() to work around the X11 bug
Problem with debce0fb80 is the crashed process won't be killed until the user accepts the message box, and it's harder to get to the message box when the window is in full screen or the cursor is locked.
2015-11-28 05:42:05 +01:00