Commit Graph

179 Commits (a083439139b883b260605fac90d6304ea293effa)

Author SHA1 Message Date
David Cernat a083439139 Merge pull request #469 from davidcernat/master while resolving conflicts
# Conflicts:
#	apps/openmw/main.cpp
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/worldimp.hpp
6 years ago
Capostrophic ab29f9e13f Add permanent barter disposition change option (feature #3103) 6 years ago
David Cernat 63a86f145d [Client] Record type of each InterpreterContext for later checking 6 years ago
David Cernat a236ffc4be Merge pull request #456 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
#	apps/openmw/mwgui/quickkeysmenu.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/combat.cpp
6 years ago
Capostrophic b274931165
Revert erroneous changes 6 years ago
Capostrophic 11103211c5 Make Goodbye and Choice choices mutually exclusive 6 years ago
David Cernat cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 6 years ago
David Cernat ecb0ad0d77 Merge pull request #359 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
6 years ago
Andrei Kortunov b6ae7f3cc8 Do not add greetings to the journal index (bug #4342) 7 years ago
David Cernat 5aff515d3f
Merge pull request #337 from OpenMW/master
Add OpenMW commits up to 15 Nov 2017
7 years ago
scrawl c36d250044 Parse dialogue text for keywords after the resultscript runs (Fixes #4210) 7 years ago
David Cernat 605b06c303 [General] Find actor speech captions instead of sending them in packets 7 years ago
David Cernat dd25c7db4e Merge pull request #324 from OpenMW/master
Add OpenMW commits up to 24 Oct 2017
7 years ago
scrawl e564dd842e Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
7 years ago
David Cernat 360cf2ead7 Merge pull request #321 from OpenMW/master
Add OpenMW commits up to 22 Oct 2017
7 years ago
scrawl 768da57da2 Fix dialogue topics displayed in lower case 7 years ago
David Cernat 38247ff086 Merge pull request #303 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwbase/dialoguemanager.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
7 years ago
Andrei Kortunov f26206b630 Make unconscious actors do not speak and do not track targets 7 years ago
scrawl 2ce79e07a4 Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
7 years ago
scrawl 476bec41c5 Remove redundant code 7 years ago
scrawl 717e68fab2 Remove redundant resetHistory argument 7 years ago
scrawl 19e07fad30 Remove redundant Services enum 7 years ago
scrawl f8ffd85146 Topic passed to keywordSelected() no longer has to be lower case
Remove redundant mDialogueMap
7 years ago
scrawl 82a211ba03 Fix duplicate code 7 years ago
scrawl 84657271c7 Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
scrawl c203a0774a Adjust some layouts to take better advantage of keyboard navigation 7 years ago
David Cernat a883c8f8aa [Client] Prevent scripts from creating PlayerTopic packet spam 7 years ago
David Cernat fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
7 years ago
Andrei Kortunov 4bb9622c21 Handle greetings differently from responses 7 years ago
David Cernat d8cd57a8be [Client] Make topic sync work with localized versions of the game 7 years ago
David Cernat 11369f6513 [General] Implement sending and reading of PlayerTopic packets 7 years ago
David Cernat 2eb5221472 Merge pull request #215 from OpenMW/master
Add OpenMW commits up to 9 May 2017
7 years ago
Allofich 315ad54b29 Don't make NPCs or player speak while underwater
(Fixes #3851)
7 years ago
David Cernat 8b4e167efe [Client] Prevent NPC subtitles from being added to open Dialogue window 7 years ago
David Cernat 4ebc9f1314 Merge pull request #204 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
7 years ago
Allofich f34e35eb19 Check for NULL before running voice scripts
(Fixes #3834)
7 years ago
David Cernat a5484d237b Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
7 years ago
Allofich 60c67bc327 Run scripts for voiced dialogue
(Fixes #3787)
7 years ago
David Cernat f0f0b2dcc9 [General] Send and read ActorSpeech packets 7 years ago
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
7 years ago
scrawl 3f27c8cc97 Always print context for script warnings to remove the need for verbose option
(Fixes #2813)
7 years ago
Allofich 5e992a0342 Fix attempting to access NPC stats on creatures 7 years ago
Leon Krieg c7b4b2cdd7 Fixed multiple spelling mistakes 8 years ago
Allofich 1c2e04747d Remove stray line 8 years ago
Allofich 028db21c8a Don't let disposition at end of dialogue be below 0 (Fixes #3584) 8 years ago
scrawl 4854d6b093 Set the TalkedToPc flag for voiced dialogue (Fixes #3346) 8 years ago
scrawl 79eb2d20e0 Cleanup 8 years ago
scrawl 12ec90f9e7 Change default argument, fix GetDisposition 8 years ago
scrawl 2176ac592c Call updateDialogueGlobals before dialogue starts (Fixes #3034) 9 years ago
scrawl c912310c52 Don't add persuasion results to the journal 9 years ago