Commit Graph

510 Commits (bd072b131bf62999a4614b535cb02925e03db7f9)

Author SHA1 Message Date
Thunderforge bd072b131b Moving controller file out of the controllers subdirectory 6 years ago
Thunderforge 3f7143556a Providing different mappings depending on the version of SDL installed 6 years ago
scrawl c11fe6788f Add basic keyboard navigation for the GUI
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.

Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.

The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
7 years ago
Chris Robinson 9e7a49f66e Include alext.h to get OpenAL extension definitions 7 years ago
AnyOldName3 5ce34f1cbf Move new behaviour into macro to reduce code duplication 7 years ago
AnyOldName3 3c0ec0d6d0 If CMake supports it, sets the debugger working directory for Visual Studio 7 years ago
Andrei Kortunov 604f9ee323 Split weapons and spells rating code from combat actions 7 years ago
Andrei Kortunov 548814bfbc Added AiBreathe package (feature #1374) 7 years ago
scrawl 9a3a64f0c4 Add resource manager for ESM::Land to allow data to be unloaded when no longer required 7 years ago
scrawl dc1f788cff Use osg::PI over M_PI 8 years ago
scrawl 5297d7b5be Merge pull request #1137 from nikolaykasyanov/osx-structure
[macOS] Move all resources files inside application bundles (fixes #3566)
8 years ago
Nikolay Kasyanov db69342b5d [macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
8 years ago
Phillip Andrews c18fc113e5 Changed missing library dependencies to simple fix 8 years ago
Phillip Andrews aeaedbc57a Moved install commands to target-specific cmakelists so that all configurations work. 8 years ago
Phillip Andrews 59eba1dede Changed tabs to spaces, oops 8 years ago
Phillip Andrews 1861302dbd Include various libraries for Visual Studio environment 8 years ago
MiroslavR e80636f0ca Improve performance of repairing/recharging (Fixes #2493) 8 years ago
Nikolay Kasyanov 3adf4cb97f Link OpenMW with libz on macOS 8 years ago
Nikolay Kasyanov 0115a3a874 Revert "Link OpenMW with libz on macOS"
This reverts commit 0c4dd05118.
8 years ago
Nikolay Kasyanov 0c4dd05118 Link OpenMW with libz on macOS 8 years ago
MiroslavR 11565b5966 Make actors with non-portable lights in inventory glow (Closes #2042, #3338) 8 years ago
scrawl 50bcb65ee0 Move USED_OSG_PLUGINS to the top of the CMakeLists to be used by all platforms 8 years ago
scrawl a44ba0e461 Merge pull request #966 from kpp/find_mygui
Find mygui
8 years ago
Roman Proskuryakov 4cffdb67d8 Uses case-sensitive MyGUI_* variables 8 years ago
MiroslavR dc0bc5b68c Implement Face instruction (Feature #1424) 8 years ago
Roman Proskuryakov 28c63aea72 Uses FindTinyXML to find package 8 years ago
scrawl 2ee414abe4 Merge pull request #943 from kpp/find_bullet
Find bullet
8 years ago
Ben Shealy 5085afa3d7 Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 8 years ago
Roman Proskuryakov 3bcd23022a Rewrites FindBullet using LibFindMacros handling version properly 8 years ago
Roman Proskuryakov da59ef0f67 Rewrites FindFFmpeg using LibFindMacros handling components properly 8 years ago
scrawl 6f9ca0f68f Add basic cell preloader class
Not properly in use yet, but seems to be working.
8 years ago
scrawl 1905f0bf2d Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
scrawl 5e99a3eda6 Rename CellStore Functor to Visitor 9 years ago
sandstranger 238a5824be add custom new variable fot Qt 9 years ago
sandstranger b0b3192520 delete bad symbol 9 years ago
sandstranger bd5057aa3c enable opengl es1 9 years ago
scrawl f962ce0bbe Don't link against unnecessary OSG libraries 9 years ago
Chris Robinson e2beefd8b5 Store info calculated from the ESM::Sound record 9 years ago
scrawl 0220e82259 Remove unused SOUND_INPUT_INCLUDES cmake variable. 9 years ago
Alexander "Ace" Olofsson d2a4175804 Add FFMPEG to include path for OpenMW
I'm a bit confused; `mwsound/ffmpeg_decoder.hpp/cpp` requires FFMPEG headers to compile, how did this work in the first place?
9 years ago
Bret Curtis 3ea3d07d44 really purge libav 9 years ago
Alexander "Ace" Olofsson 7d4125d97f Fixes for building with unity build 9 years ago
scrawl 89d9323c2b Document RenderBin numbers in a common header to keep them organised 9 years ago
dteviot 541d7fb4fb Fixed assorted issues
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
9 years ago
dteviot bb54bbd273 Pulled duplicated functions into common base class 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 9 years ago
dteviot 942a987d52 centralize the world/cell coordinate conversion logic. 9 years ago
scrawl 3da8f6e62e Water ripples 9 years ago
scrawl f70250a296 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/CMakeLists.txt
	apps/opencs/CMakeLists.txt
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/CMakeLists.txt
	components/CMakeLists.txt
	extern/osg-ffmpeg-videoplayer/CMakeLists.txt
9 years ago
scrawl cf95d3fc35 Refactor cmake scripts, reducing the amount of find_package(Boost) 9 years ago