Sebastian Wick
d3a6484bbc
set the default value for --fallback the right way
2012-04-04 19:59:46 +02:00
Sebastian Wick
a974d88cf1
Revert "set a default value for --fallback"
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This reverts commit 94a220dcdd
.
2012-04-04 19:58:04 +02:00
Sebastian Wick
94a220dcdd
set a default value for --fallback
2012-04-04 19:52:07 +02:00
Sebastian Wick
48b7b03453
typo; World::getFallback(std::string key, std::string def)
2012-04-04 16:15:15 +02:00
Sebastian Wick
16e7bf353a
remove debug message
2012-04-04 16:08:46 +02:00
Sebastian Wick
de510d445b
throw an error if the --fallback syntax is wrong
2012-04-04 15:23:14 +02:00
Sebastian Wick
329ba24eab
streamlined command line options
2012-04-04 15:11:30 +02:00
Sebastian Wick
329d59e52b
typo
2012-04-03 02:17:15 +02:00
Sebastian Wick
73705dadf6
parse fallback with boost program option custom validators
2012-04-03 02:14:39 +02:00
Sebastian Wick
d87dffa948
should work... but does not even compile
2012-04-03 01:47:43 +02:00
Sebastian Wick
2d23d79fd5
allways merge fallback; better syntax
2012-04-03 00:44:26 +02:00
Sebastian Wick
ab9c430632
fallback in apps/openmw; fix for apps/mwiniimporter
2012-04-02 20:47:09 +02:00
Sebastian Wick
6e19076dc5
fallback for ini importer
2012-04-02 17:07:18 +02:00
Sebastian Wick
16674ad141
open file for writing AFTER reading it :)
2012-04-02 14:42:01 +02:00
Sebastian Wick
89565bacd1
since the default method is not available in older boost we should check by ourselfs if the options are given and dont use notify
2012-04-02 14:34:21 +02:00
Marc Zinnschlag
6022d3ab13
Merge remote branch 'corristo/pgrd-rendering'
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reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
2012-04-02 12:04:47 +02:00
Marc Zinnschlag
fb44a5da10
Merge remote branch 'ace/win-fix'
2012-04-02 11:46:09 +02:00
Marc Zinnschlag
eccb983c44
Merge remote branch 'chris/sound'
2012-04-02 11:34:48 +02:00
Marc Zinnschlag
cdd0182912
Merge remote branch 'scrawl/occlusionquery'
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Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
2012-04-02 11:33:16 +02:00
Chris Robinson
63e0e82049
Implement an Audiere-based decoder
2012-04-01 15:02:07 -07:00
Chris Robinson
2147210ad7
Don't set an underwater environment when there's no water
2012-04-01 12:46:49 -07:00
Alexander "Ace" Olofsson
cec9562282
Fixing an ambigous symbol
2012-04-01 20:29:00 +02:00
Marc Zinnschlag
de41e1118a
Merge remote branch 'scrawl/weather'
2012-04-01 17:10:30 +02:00
Nikolay Kasyanov
30d6c880ff
Feature #37 (In Progress) Render Path Grid
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tuned sized a bit
2012-04-01 17:51:37 +04:00
Nikolay Kasyanov
cab412c225
Feature #37 (In Progress) Render Path Grid
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optimisation, now it takes only two batches per cell.
2012-04-01 17:27:18 +04:00
scrawl
9a261a02aa
changed the cloud movement direction like suggested on the forum
2012-04-01 15:14:43 +02:00
scrawl
ee754eda6c
don't create sky until entering an exterior cell
2012-04-01 15:07:41 +02:00
scrawl
df8e0bbff2
player check
2012-04-01 14:53:41 +02:00
scrawl
80456778be
fix for pickup up transparent objects, workaround for doors
2012-04-01 14:22:04 +02:00
scrawl
30407d3a2c
Merge branch 'master' into occlusionquery
2012-04-01 14:16:25 +02:00
scrawl
4e63f89829
silence an error regarding faced handle
2012-04-01 13:09:30 +02:00
Marc Zinnschlag
8aa4001937
compile fix
2012-04-01 10:34:51 +02:00
Marc Zinnschlag
38066d9ecb
Merge remote branch 'swick/initocfg'
2012-04-01 10:26:26 +02:00
Chris Robinson
9c06bfc8fc
Merge remote branch 'zini/master' into sound
2012-03-31 14:26:21 -07:00
Sebastian Wick
a2a7539fd5
fix for more than 10 game files; delete both master and plugin settings if called with --game-files
2012-03-31 23:15:33 +02:00
Sebastian Wick
1d596d6c72
use std::map<std::string, std::vector<std::string> > instead of std::map<std::string, std::string>
2012-03-31 22:48:50 +02:00
Marc Zinnschlag
40310f3663
Merge remote branch 'scrawl/occlusionquery'
2012-03-31 22:09:47 +02:00
Marc Zinnschlag
b5b40e2623
Merge remote branch 'lgro/master'
2012-03-31 21:45:15 +02:00
Lukasz Gromanowski
bdc4c79b4e
Fix for segfault when doing 'coc "seyda neen"'.
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This is a fix for segfault:
==8683== Process terminating with default action of signal 11 (SIGSEGV)
==8683== Access not within mapped region at address 0x0
==8683== at 0x59DFE4: MWRender::Animation::handleShapes(std::vector<Nif::NiTriShapeCopy, std::allocator<Nif::NiTriShapeCopy> >*, Ogre::Entity*, Ogre::SkeletonInstance*) (animation.cpp:503)
==8683== by 0x5A4ECE: MWRender::Actors::update(float) (actors.cpp:134)
==8683== by 0x5937A9: MWRender::RenderingManager::update(float) (renderingmanager.cpp:168)
==8683== by 0x629AD6: MWWorld::World::update(float) (world.cpp:705)
==8683== by 0x68B022: OMW::Engine::frameRenderingQueued(Ogre::FrameEvent const&) (engine.cpp:157)
==8683== by 0x51F9574: Ogre::Root::_fireFrameRenderingQueued(Ogre::FrameEvent&) (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F964F: Ogre::Root::_fireFrameRenderingQueued() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F9681: Ogre::Root::_updateAllRenderTargets() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F98CF: Ogre::Root::renderOneFrame() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F990C: Ogre::Root::startRendering() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x68A669: OMW::Engine::go() (engine.cpp:408)
==8683== by 0x51CECB: main (main.cpp:254)
==8683== If you believe this happened as a result of a stack
==8683== overflow in your program's main thread (unlikely but
==8683== possible), you can try to increase the size of the
==8683== main thread stack using the --main-stacksize= flag.
==8683== The main thread stack size used in this run was 8388608.
when doing 'coc "seyda neen"' when animations are enabled
(Animation::animate member variable is set to 1).
2012-03-31 21:34:40 +02:00
Marc Zinnschlag
89fb3146ab
Merge remote branch 'ace/win-fix'
2012-03-31 21:31:16 +02:00
Marc Zinnschlag
ca4ad74151
more cleanup
2012-03-31 21:29:46 +02:00
Sebastian Wick
6d875dfd54
handle master/plugin properly
2012-03-31 21:06:48 +02:00
Alexander "Ace" Olofsson
64f792c01d
Fix a value defined at the wrong place
2012-03-31 21:05:33 +02:00
Alexander "Ace" Olofsson
4ef921c43f
Prevent internal classes from being marked dllimport
2012-03-31 20:50:22 +02:00
scrawl
13efe68fc3
disabled some debug output
2012-03-31 20:28:07 +02:00
scrawl
cfb194f1d1
fix 6
2012-03-31 20:18:20 +02:00
scrawl
5f78f6c723
change queue
2012-03-31 20:10:34 +02:00
scrawl
b018d00fd3
fix 5
2012-03-31 20:05:23 +02:00
Chris Robinson
e8e8d3fb1b
Fully reset the music before starting the next track
2012-03-31 10:59:29 -07:00
Eli2
3cc81d74bc
Cleanup, replaced if with switch
2012-03-31 19:50:21 +02:00