scrawl
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c992cb6e82
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Fix texture not being applied on rendering the composite map (Fixes #3791)
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2017-03-19 19:15:22 +01:00 |
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scrawl
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11bee6ee35
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Avoid compiling composite maps that are no longer referenced
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2017-03-14 19:27:56 +01:00 |
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scrawl
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e7a0878c10
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Add CompositeMapRenderer info to the stats panel
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2017-03-14 19:27:56 +01:00 |
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scrawl
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c921620ef3
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Compile the drawables of a composite map one by one to avoid frame drops for larger maps
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2017-03-14 19:27:56 +01:00 |
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scrawl
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47ca8aeee5
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Use the time elapsed instead of # compiled as limit
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2017-03-14 19:27:56 +01:00 |
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scrawl
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8a6d909b22
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Fix composite map being compiled twice
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2017-03-14 19:27:56 +01:00 |
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scrawl
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683e625c6c
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Rewrite CompositeMapRenderer to be based on Drawable and share the FBO
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2017-03-14 19:27:56 +01:00 |
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scrawl
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b1d4bb5708
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Add CompositeMapRenderer
Temporarily render all terrain using composite maps for testing purposes
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2017-03-14 19:27:55 +01:00 |
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