Chris Robinson
|
3c02e1ccc9
|
Run physics right after updating the actors
|
2013-01-16 08:22:38 -08:00 |
|
Chris Robinson
|
1ce8eaf52c
|
Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
apps/openmw/mwrender/actors.cpp
apps/openmw/mwrender/actors.hpp
|
2013-01-16 07:36:56 -08:00 |
|
Marc Zinnschlag
|
312f68bf9c
|
Merge remote-tracking branch 'thoronador/fix-spelling'
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2013-01-16 12:28:33 +01:00 |
|
scrawl
|
df602553d1
|
Reworked MWRender::Water to be more OOP-ish and possibly allow other reflection types.
|
2013-01-16 09:13:36 +01:00 |
|
Thoronador
|
3220330ce0
|
fix spelling in comment
|
2013-01-16 04:19:16 +01:00 |
|
Chris Robinson
|
94e30199d1
|
Merge remote-tracking branch 'zini/master' into animation2
Conflicts:
components/nifogre/ogre_nif_loader.cpp
|
2013-01-15 14:59:30 -08:00 |
|
Chris Robinson
|
e5f040a06f
|
Improve filename pattern matching
|
2013-01-15 14:10:52 -08:00 |
|
Emanuel Guevel
|
9e00c6694f
|
Allow only ID filtered topics for dialogue with creatures
|
2013-01-15 21:40:44 +01:00 |
|
Chris Robinson
|
8a073c113e
|
Use const references where appropriate
|
2013-01-15 12:07:15 -08:00 |
|
Chris Robinson
|
8361192b64
|
Use typedefs for some maps and some cleanup
|
2013-01-15 11:10:41 -08:00 |
|
Marc Zinnschlag
|
3053440462
|
Issue #539: fixed AiWander
|
2013-01-15 12:40:44 +01:00 |
|
Emanuel Guevel
|
82287445af
|
DialogueWindow: do not execute onFrame() when not visible
|
2013-01-15 00:59:48 +01:00 |
|
Emanuel Guevel
|
f1f9173f24
|
Prevent closing dialogue window when an answer is expected
|
2013-01-15 00:53:32 +01:00 |
|
lazydev
|
aa514a53d9
|
Console font change to provide possibility to show cyrillic symbols
|
2013-01-15 02:22:14 +04:00 |
|
Jordan Milne
|
10a3caa504
|
more resizing fixes from scrawl, share an SDLWindow between the input wrapper and the engine
|
2013-01-13 23:38:46 -04:00 |
|
Jordan Milne
|
9b485a86ef
|
resize the window in a slightly less bad way, fix my check in setUseHardwareCursors to be the right way round
|
2013-01-13 22:38:22 -04:00 |
|
Jordan Milne
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043e29c620
|
Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble)
|
2013-01-13 21:32:45 -04:00 |
|
scrawl
|
6c6ce4a05c
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
|
2013-01-14 00:10:57 +01:00 |
|
Jordan Milne
|
d26e33eb26
|
Merge branch 'master' into sdl_input
|
2013-01-13 17:06:39 -04:00 |
|
Tom Mason
|
6fc64e8a4e
|
scripts run for items added to containers, and scripted items in player inv handled correctly
|
2013-01-13 19:49:56 +00:00 |
|
Marc Zinnschlag
|
33d1585a5e
|
Merge remote-tracking branch 'chris/nifogre'
|
2013-01-13 18:23:41 +01:00 |
|
Tom Mason
|
7c8b3f1239
|
Merge remote-tracking branch 'real/master'
|
2013-01-13 17:07:18 +00:00 |
|
Tom Mason
|
c138e00aa2
|
objects scripts are now stopped when they are removed from a container
|
2013-01-13 17:05:12 +00:00 |
|
Chris Robinson
|
b23fcb260c
|
Use the record index for finding the NiTriShape instead of the name
|
2013-01-13 08:00:04 -08:00 |
|
Chris Robinson
|
660d73fd88
|
Store the NIF index in the Record object
|
2013-01-13 06:56:58 -08:00 |
|
Marc Zinnschlag
|
654cd3ab9b
|
Issue #479: Use magnitude specified when adding disease
|
2013-01-13 14:52:55 +01:00 |
|
Jordan Milne
|
2639bc4383
|
Another temp fix for windows
|
2013-01-12 18:53:00 -04:00 |
|
Jordan Milne
|
b6ec64485c
|
fix includes for Windows
|
2013-01-12 17:52:26 -04:00 |
|
Jordan Milne
|
eb08f407d3
|
Oops, remove resource leak in the input wrapper.
|
2013-01-12 15:38:22 -04:00 |
|
Tom Mason
|
d4ca954d47
|
scripts on items in containers added to script list on cell change
|
2013-01-12 18:31:57 +00:00 |
|
Chris Robinson
|
94b24f07e1
|
Keep track of the state in the character controller, and don't remove dead actors from the map
|
2013-01-12 10:10:27 -08:00 |
|
Chris Robinson
|
4890d901a2
|
Store an MWWorld::Ptr in the character controller
|
2013-01-12 08:49:08 -08:00 |
|
Jordan Milne
|
5a6589af01
|
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
|
2013-01-12 11:57:29 -04:00 |
|
Chris Robinson
|
35d17fdaf6
|
Associate a character controller with each MWWorld::Ptr
|
2013-01-12 07:12:12 -08:00 |
|
Marc Zinnschlag
|
f4ee8e2642
|
Issue #479: Added additional magnitude parameter to known spells
|
2013-01-12 13:10:20 +01:00 |
|
Marc Zinnschlag
|
ecdd89a4f3
|
Merge remote-tracking branch 'scrawl/nif_file'
|
2013-01-12 10:10:35 +01:00 |
|
Jordan Milne
|
b746e7842f
|
Merge pull request #1 from scrawl/sdl_input
fix const cast, fix comment
|
2013-01-12 00:47:06 -08:00 |
|
scrawl
|
e4f140841e
|
Make OpenMW work with Ogre 1.9
|
2013-01-12 08:23:15 +01:00 |
|
scrawl
|
2c3719a6f5
|
Disabling PSSM feature to make sure we can fit the max. amount of terrain textures in Morrowind.esm in a single pass.
|
2013-01-12 07:02:12 +01:00 |
|
scrawl
|
3f4d8c08e4
|
Merge branch 'nif_file' into graphics
|
2013-01-12 06:41:13 +01:00 |
|
scrawl
|
31e6d28b19
|
Close NIF file resource after loading it into memory
|
2013-01-12 06:37:43 +01:00 |
|
scrawl
|
30136eb449
|
Update settings UI
|
2013-01-12 06:36:48 +01:00 |
|
scrawl
|
52516ca4b4
|
Merge branch 'master' into graphics
|
2013-01-12 01:22:01 +01:00 |
|
scrawl
|
ed3c23ad9a
|
Fixed crash on changing cell due to Utf8Encoder going out of scope
|
2013-01-12 01:18:36 +01:00 |
|
scrawl
|
d71b583855
|
fix const cast, fix comment
|
2013-01-11 22:25:34 +01:00 |
|
Jordan Milne
|
651a654985
|
clean up our cursors during destruction
|
2013-01-11 10:09:26 -04:00 |
|
Jordan Milne
|
eeacb04fe2
|
Fully working hardware cursors (if you compile SDL2 with XCursor support)
|
2013-01-11 09:32:29 -04:00 |
|
Jordan Milne
|
3fb920a66f
|
Merge branch 'master' into sdl_input
|
2013-01-11 08:29:01 -04:00 |
|
Jordan Milne
|
f9b064d1bc
|
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
|
2013-01-11 08:27:59 -04:00 |
|
Marc Zinnschlag
|
101810d1e8
|
Merge remote-tracking branch 'scrawl/ingredients'
|
2013-01-11 11:12:07 +01:00 |
|