scrawl
88f8f25ffa
Don't allow scripted dialogue with dead actors ( Fixes #1493 )
2014-06-15 14:18:16 +02:00
scrawl
8d8015ce18
Remove a squareroot in pathfinding
2014-06-15 14:18:16 +02:00
scrawl
afbd5162ee
Move AiWander arrival check to time-critical section
2014-06-15 14:18:16 +02:00
scrawl
7afd2ca614
Consider moved references in CellStore::listRefs
2014-06-15 14:18:16 +02:00
scrawl
31a4e10c6f
Fix incorrect trigger of change flag for static doors
2014-06-15 14:18:16 +02:00
scrawl
395f98e476
Fix triggering changed flag for all references when cell is visited
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The InsertFunctor for cells was calling localRotateObject() for all references which set the mChanged flag in RefData to true.
Also clean up RefData interface slightly.
2014-06-15 14:18:16 +02:00
scrawl
b20f8cc04f
Don't clear AiSequence if there are no saved packages (eg for old savegames)
2014-06-15 14:18:16 +02:00
Marc Zinnschlag
01c90a3434
Merge remote-tracking branch 'mrcheko/master'
2014-06-15 14:12:38 +02:00
Marc Zinnschlag
c8c45d4923
Merge remote-tracking branch 'lgro/valgrind_fixes'
2014-06-15 10:57:01 +02:00
Lukasz Gromanowski
abeb1d4ab3
Valgrind: Added constructor for KeyListT class, and added initialziation of ver member field in NIFFile class.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-06-15 09:39:16 +02:00
mrcheko
a6ee4272aa
fix bug when you were able to kill somebody from large distance without
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being spotted
2014-06-15 00:14:18 +04:00
mrcheko
6da061fd96
fix http://bugs.openmw.org/issues/1340
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Did I understand right that guards trigger combat after refusing pay
gold/go to jail via script?
2014-06-14 23:36:57 +04:00
Alexander "Ace" Olofsson
c24e08dff6
Use Ogre::Math::PI
2014-06-14 14:43:24 +02:00
Alexander "Ace" Olofsson
5960d3f1d9
These files moved, leading to package failure
2014-06-14 13:54:12 +02:00
Alexander "Ace" Olofsson
6ea29812ac
Another way of getting M_PI
2014-06-14 13:54:01 +02:00
Alexander "Ace" Olofsson
dc2fefffc7
Fix missing M_PI define on Windows
2014-06-14 13:29:55 +02:00
scrawl
832f1a4857
Fix merge mistake
2014-06-14 02:31:01 +02:00
scrawl
0637cde267
Bug #1417 : Make sure to reset all position/rotation fields when placing items
2014-06-13 23:40:49 +02:00
scrawl
ad3a78706e
Bug #1417 : Use fmod to wrap local rotations (more efficient and robust)
2014-06-13 23:40:35 +02:00
scrawl
162549b7af
Remove a wrong comment
2014-06-13 22:23:24 +02:00
scrawl
fcab53b3f7
Fix locked mouse cursor due to SDL_SetRelativeMouseMode even when --no-grab was specified
2014-06-13 22:21:44 +02:00
scrawl
54d8606b78
Fix logging fatal exceptions to cerr, and log them to openmw.log
2014-06-13 22:04:20 +02:00
scrawl
4f742fd468
Allow INFO records with no subrecords following DATA ( Fixes #1486 )
2014-06-13 21:54:03 +02:00
mrcheko
9d40f2e196
Merge remote-tracking branch 'origin/master'
2014-06-13 23:23:25 +04:00
mrcheko
c4e5872620
fix bug http://bugs.openmw.org/issues/1470
2014-06-13 23:22:00 +04:00
scrawl
3334078d4d
Add first person meshes to refraction render ( Fixes #1481 )
2014-06-13 21:14:17 +02:00
scrawl
fe5bbfce3c
Merge branch 'master' of https://github.com/OpenMW/openmw
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Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
2014-06-13 19:31:33 +02:00
scrawl
8114f48469
Workaround per-frame resources leak in MyGUI. New vertex buffers were being created every frame.
2014-06-13 19:06:09 +02:00
mrcheko
fc6366fb27
Merge remote-tracking branch 'upstream/master'
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Equipping_Weapon check isn't needed cause there won't be WeapType_None in
that case
Conflicts:
apps/openmw/mwmechanics/character.cpp
2014-06-13 14:12:41 +04:00
mrcheko
ae552d4e85
Merge remote-tracking branch 'origin/master'
2014-06-13 12:51:28 +04:00
scrawl
e458cf1df2
Savegame: Store death counter ( Fixes #1477 )
2014-06-13 02:26:53 +02:00
scrawl
797134aa51
Handle activation scripts in AiActivate ( Fixes #1478 )
2014-06-13 02:26:52 +02:00
scrawl
a54ac579a5
Savegame: Store AiSequence
2014-06-13 02:26:52 +02:00
scrawl
be6f1fe4fe
Fix a sign error
2014-06-13 02:26:52 +02:00
scrawl
91ed5183c8
Show base item value in tooltip, not real value ( Fixes #1469 )
2014-06-13 02:26:52 +02:00
scrawl
604d5ac000
Fix console reference label not resetting when loading save
2014-06-13 02:26:52 +02:00
scrawl
b158919c4b
Fix uninitialized variable use
2014-06-13 02:26:52 +02:00
mrcheko
df7213185f
warning fixes
2014-06-12 23:42:33 +04:00
mrcheko
b969986cff
Merge remote-tracking branch 'origin/master'
2014-06-12 17:02:22 +04:00
Marc Zinnschlag
2eebb0bf73
Merge remote-tracking branch 'scrawl/master'
2014-06-12 12:54:39 +02:00
Marc Zinnschlag
82eb13c070
Merge remote-tracking branch 'cc9cii/master'
2014-06-12 12:46:04 +02:00
scrawl
029e438c11
Don't check mInterpolationType each iteration
2014-06-11 23:57:39 +02:00
cc9cii
37f0c253f6
For compiling with MSVC 2012
2014-06-12 07:04:57 +10:00
cc9cii
36e380c6be
Merge remote-tracking branch 'upstream/master'
2014-06-11 21:58:10 +01:00
scrawl
68d6b6b2f3
Cell merge fix (reference context position was not saved correctly)
2014-06-11 21:56:10 +02:00
scrawl
41ab7329a8
Store keybindings as keycode, not keyname. Also use SDL_GetKeyName instead of a manually created map. Fixes #1202
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Note: breaks compatibility with input.xml, so the filename was changed.
2014-06-11 19:47:42 +02:00
scrawl
013916fca3
Fix for broken physics in exteriors ( Fixes #1446 )
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The wrong function was being used to check the distance between old and new positions. It took the length of the vectors into account, which makes no sense for positions. The issue was only observed in exteriors, since most interiors are relatively close to the origin.
2014-06-11 19:01:23 +02:00
scrawl
d970cc06d7
Don't play the same music track twice in a row ( Fixes #746 )
2014-06-11 18:11:16 +02:00
scrawl
d60df66811
Change openmw.log to boost ofstream to fix unicode path on windows (see https://github.com/OpenMW/openmw/pull/108 )
2014-06-11 16:56:41 +02:00
scrawl
73be457805
Merge ESM::Cell fields by subrecord
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Fixes an issue with the Morrowind Patched mod where cell ambient values would become black due to the new cell records not including an AMBI subrecord.
Also fixes a bug where mLeasedRefs was incorrectly cleared when overwriting a cell (*oldcell = *cell;)
2014-06-11 16:13:33 +02:00