scrawl
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f375d07c16
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ExprParser: Warn about ignored arguments
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2016-07-07 23:50:48 +08:00 |
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scrawl
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84a9df9793
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Do not discard root node transformations if the root node is named 'bip01' (Bug #3118)
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2016-07-07 23:50:48 +08:00 |
|
Alexander "Ace" Olofsson
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0efb8e2949
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osgDB::ObjectCache was added in 3.3.3, not 3.4.0
Fixes redefinition error on builds with OSG >3.3.3 <3.4.0
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2015-12-24 17:18:32 +01:00 |
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scrawl
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deb7f3caf6
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Print deletion state in ObjectReferenceInfo
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2015-12-17 20:17:38 +01:00 |
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scrawl
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723c392a73
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NifLoader: fall back to the first UV set when encountering invalid UV set references
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2015-12-17 04:05:39 +01:00 |
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scrawl
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0731595c2b
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Wrap a Texture2D in a ref_ptr
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2015-12-17 03:38:38 +01:00 |
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scrawl
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31c3324705
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Don't assume the emitter node is a Group (Fixes #3082)
This would be a correct assumption by default, but is no longer true when the NifLoader::optimize() function optimizes the graph.
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2015-12-17 03:38:26 +01:00 |
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scrawl
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d5a2586f38
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LoadingScreen: add support for important labels
Used in saveGame so the player can be sure whether or not the game was saved.
Fixes #3074
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2015-12-15 21:16:20 +01:00 |
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scrawl
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625644e917
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LoadingScreen: documentation updates
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2015-12-15 21:03:56 +01:00 |
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scrawl
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ccbba5e926
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LoadingScreen: remove indicateProgress, not used
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2015-12-15 20:52:23 +01:00 |
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scrawl
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78a733a12c
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Fix initialization of InputWrapper::mWindowHasFocus
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2015-12-15 20:13:41 +01:00 |
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scrawl
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c70790ecb7
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Remove outdated comment
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2015-12-14 15:50:30 +01:00 |
|
scrawl
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076dc539bc
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KeyframeManager fix
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2015-12-14 15:11:06 +01:00 |
|
Chris Robinson
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f1faeeae3a
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Use separate config options for min and mag texture filters
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2015-12-13 17:05:19 -08:00 |
|
Chris Robinson
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5c0a847eaf
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Combine some duplicate code
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2015-12-13 16:51:27 -08:00 |
|
scrawl
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64424e7262
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Move keyframe loading out of SceneManager to new KeyframeManager
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2015-12-13 15:31:07 +01:00 |
|
scrawl
|
295563ba65
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Minor fix
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2015-12-13 15:31:07 +01:00 |
|
scrawl
|
6f966b8434
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Don't use osg::notify
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2015-12-11 16:18:08 +01:00 |
|
Paul Cercueil
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06719df868
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Use the standard cursor if the custom cursor can't be used
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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2015-12-11 15:59:59 +01:00 |
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scrawl
|
0efce6cd4c
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Fix typo in a comment
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2015-12-10 00:15:55 +01:00 |
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scrawl
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eb92b853fe
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BulletNifLoader: preallocate the btTriangleMesh's vertices/indices
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2015-12-10 00:05:35 +01:00 |
|
scrawl
|
293f3f30b5
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Indentation fix
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2015-12-09 23:30:24 +01:00 |
|
scrawl
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57b7cac13f
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Merge pull request #850 from MatthewRock/fix-2952-2
Fix for bug #2952: Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
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2015-12-09 20:12:45 +01:00 |
|
MatthewRock
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3b254ad631
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Allows the same item to have multiple ancestors
|
2015-12-09 18:24:35 +01:00 |
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scrawl
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bdae572264
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Merge pull request #840 from scrawl/movedrefs
Object movement between cells
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2015-12-09 14:10:57 +01:00 |
|
cfcohen
|
d00d487c3d
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Improved error reporting under POSIX using errno and strerror().
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2015-12-08 23:35:03 -05:00 |
|
scrawl
|
de84452e5a
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NifFile: close the stream after reading (Fixes #3070)
|
2015-12-09 04:52:00 +01:00 |
|
scrawl
|
39feb547a0
|
Broken lower casing fix (Fixes #3068)
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2015-12-08 23:12:40 +01:00 |
|
MatthewRock
|
aa721fe1f6
|
Fix bug 2952 with merchant and levelled items
|
2015-12-08 22:39:11 +01:00 |
|
scrawl
|
624809c8dc
|
Minor fix for error handling in skeleton.cpp
|
2015-12-08 16:50:54 +01:00 |
|
scrawl
|
07b064f616
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
|
scrawl
|
e3d3380c8c
|
Remove return value for in-place toLowerStr
|
2015-12-07 22:43:08 +01:00 |
|
scrawl
|
e4751c68e9
|
Typo fix
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2015-12-07 22:30:02 +01:00 |
|
scrawl
|
42d68eb7fb
|
Build fix
|
2015-12-07 22:29:57 +01:00 |
|
scrawl
|
f875597be5
|
Don't use tolower()
See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
|
2015-12-07 21:58:30 +01:00 |
|
scrawl
|
9d4af59860
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Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063)
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2015-12-07 15:33:04 +01:00 |
|
scrawl
|
671561ea37
|
Write moved references to the save game file (not resolved on loading yet)
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2015-12-06 19:11:25 +01:00 |
|
scrawl
|
1d5af3c9c8
|
Remove unneeded cast
|
2015-12-06 15:44:27 +01:00 |
|
scrawl
|
e39f49a88f
|
OSG extensions namespace fixes
|
2015-12-06 15:27:43 +01:00 |
|
scrawl
|
c60f4ba7bd
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Make RigGeometry bone references case-insensitive (Fixes #3058)
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2015-12-05 15:02:35 +01:00 |
|
scrawl
|
258f7a2b42
|
LightController fixes
|
2015-12-05 00:38:06 +01:00 |
|
scrawl
|
4a9b37aa53
|
Fix copy constructor issue
|
2015-12-04 18:08:32 +01:00 |
|
scrawl
|
c442af09c5
|
Write more documentation for the lighting system
|
2015-12-04 18:08:32 +01:00 |
|
scrawl
|
462ef617ce
|
Don't read forward/backward values for Quaternion key lists
https://forum.openmw.org/viewtopic.php?f=8&t=3201&p=35867#p35867
|
2015-12-04 00:18:54 +01:00 |
|
scrawl
|
8e9571d155
|
Double buffer the light StateAttributes and StateSets
Fixes a race condition where the position of a light could jump a frame ahead.
|
2015-12-04 00:06:22 +01:00 |
|
scrawl
|
1f8ee9b8d1
|
StateSetUpdater: use the frameNumber
More robust in case a node is updated twice in the same frame (e.g. because it has multiple parents).
|
2015-12-03 23:46:25 +01:00 |
|
scrawl
|
f22982d251
|
Merge pull request #835 from sandstranger/opengles1
enable opengl es1
|
2015-12-03 21:25:00 +01:00 |
|
scrawl
|
eb458bf9c8
|
Fix inactive RigGeometry not rendering correctly
|
2015-12-03 19:49:45 +01:00 |
|
sandstranger
|
7d374b36fd
|
change cmake variables
|
2015-12-03 21:29:50 +03:00 |
|
Marc Zinnschlag
|
06efd72a89
|
allow keywords as strings in messagebox instruction (Fixes #2991)
|
2015-12-03 11:14:58 +01:00 |
|