scrawl
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f89b3cac02
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Feature #764: Store the actor that gave the dialog response
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11 years ago |
scrawl
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a988a0d6dc
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Don't add duplicate topic responses to the journal
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11 years ago |
scrawl
|
37ef8ec908
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Savegame dialog: support loading saves using Enter key or double-click
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11 years ago |
scrawl
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49e26415be
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Don't call loadGame() from within the MWMechanics::Actors update sequence
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11 years ago |
Marc Zinnschlag
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1b5301eec0
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Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
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11 years ago |
Marc Zinnschlag
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5b04c10e1d
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added creature/NPC state to saved games (only container/inventory for now)
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11 years ago |
Marc Zinnschlag
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d2ec3ffdc8
|
handle equipped items when serialising inventory state
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11 years ago |
Marc Zinnschlag
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bcc5894e2d
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changed implementation functions for container serialisation from free functions to member functions (will need some polymorphism later)
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11 years ago |
Marc Zinnschlag
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dd674566a2
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store content of containers in saved game files
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11 years ago |
scrawl
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4ec86d1c68
|
Bug #1147: Fix the inventory preview pose used for ranged weapons
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11 years ago |
scrawl
|
60bbab52fe
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Support keyframe controllers for bones that aren't in the skeleton base
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11 years ago |
scrawl
|
da34f8bda1
|
Fix LastHitObject
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11 years ago |
scrawl
|
067c2bc2ec
|
Disable combat movements for creatures without weapons
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11 years ago |
scrawl
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7820ea5806
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"Always best attack" should only affect the player
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11 years ago |
scrawl
|
d0c6ecd03a
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Bug #1148: Workaround for broken images in some MW versions
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11 years ago |
scrawl
|
52f89e9a17
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Don't play "idle" voice entries for NPCs with Hello 0
Not entirely sure if this is correct, but it prevents the NPCs in the starting boat from incorrectly playing them.
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11 years ago |
scrawl
|
39d86a9468
|
Improvements to smooth NPC steering
|
11 years ago |
Marc Zinnschlag
|
900532a6ca
|
store additional state of lights in saved game files
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11 years ago |
Marc Zinnschlag
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ec7cb90ca4
|
added support for serialisation of CustomData state
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11 years ago |
scrawl
|
2b15b8b484
|
Fix gold bugs (Fixes #1145, Fixes #1146)
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11 years ago |
scrawl
|
305e78c981
|
Fix creature attack bug
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11 years ago |
scrawl
|
e717694b36
|
Reset Run stance in AiWander
|
11 years ago |
scrawl
|
23ffb8a4dc
|
Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
This makes the Mehra Milo script work properly.
|
11 years ago |
scrawl
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434fd21584
|
Don't set journal index if a higher index is currently set
This is vanilla behaviour, and required for the Mehra Milo vivec informants quest.
|
11 years ago |
scrawl
|
edff88542b
|
Allow double click / Enter key for accepting race/class/birthsign
|
11 years ago |
scrawl
|
a8a09762ce
|
Don't crash when deleting or disabling a moving door
|
11 years ago |
scrawl
|
190512156d
|
Use some more GMSTs for enchanting
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11 years ago |
scrawl
|
ea7e0abdc2
|
Move WhenStrikes skill success to a more appropriate place
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11 years ago |
scrawl
|
b8db151da7
|
Add missing skill increases for armor hits
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11 years ago |
scrawl
|
82146e7f8d
|
Use GMSTs for levelup
|
11 years ago |
scrawl
|
cc40cec395
|
Move levelup to NpcStats
The code came from back in the days where NpcStats did not derive from CreatureStats.
|
11 years ago |
scrawl
|
ba67bf45f8
|
Fix an issue with InventoryStore copy constructor. Don't copy the iterator directly - mContainer will be wrong and comparisons against end() will always fail.
This caused an exception when looting a creature that had moved cells.
|
11 years ago |
scrawl
|
365ae15532
|
Drag&Drop: auto-hide windows that can't be drop targets on mouseover
|
11 years ago |
mrcheko
|
3a5da7e6e8
|
merged with master
|
11 years ago |
mrcheko
|
5ee1dc6be8
|
attacktypes error fix
|
11 years ago |
Marc Zinnschlag
|
a473c3f619
|
some cleanup
|
11 years ago |
Marc Zinnschlag
|
fd5486864a
|
Merge remote-tracking branch 'gus/AIFix2'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/actors.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
|
11 years ago |
mrcheko
|
e50e94af0b
|
remove CreatureStats::mAttackType, set/getAttackType()
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11 years ago |
mrcheko
|
fe0268062d
|
merge with master
|
11 years ago |
gus
|
846276f747
|
clean up
|
11 years ago |
Marc Zinnschlag
|
29c3a288e3
|
load and save of reference in cells (without CustomData state)
|
11 years ago |
mrcheko
|
45b3aa3d93
|
corrected things connected to determining attack type
|
11 years ago |
gus
|
f5d589388c
|
bug fix
|
11 years ago |
gus
|
764011dd1b
|
clean up
|
11 years ago |
gus
|
7cb47aa635
|
new implementation of pathfinding. Works, but need clean up
|
11 years ago |
scrawl
|
eba6c9a8fd
|
Fix massive console spam regarding the scrib's idle3 animation
|
11 years ago |
scrawl
|
b1066de81d
|
Revert "Merge remote-tracking branch 'mrcheko/master'"
This reverts commit 4e360136b1 , reversing
changes made to 047bbe43b2 .
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
|
11 years ago |
scrawl
|
a1fbd1fcc8
|
Revert "Merge remote-tracking branch 'mrcheko/master'"
This reverts commit df7c139e2f , reversing
changes made to fec26342cd .
|
11 years ago |
scrawl
|
e0de76a6f7
|
Save/load global map
|
11 years ago |
scrawl
|
e62bf8fca9
|
Remove some garbage
|
11 years ago |