#include #include #include "PacketActorAnimFlags.hpp" using namespace mwmp; PacketActorAnimFlags::PacketActorAnimFlags(RakNet::RakPeerInterface *peer) : ActorPacket(peer) { packetID = ID_ACTOR_ANIM_FLAGS; } void PacketActorAnimFlags::Actor(BaseActor &actor, bool send) { RW(actor.movementFlags, send); RW(actor.drawState, send); RW(actor.isFlying, send); }