#include #include "PacketObjectAnimPlay.hpp" using namespace mwmp; PacketObjectAnimPlay::PacketObjectAnimPlay(RakNet::RakPeerInterface *peer) : ObjectPacket(peer) { packetID = ID_OBJECT_ANIM_PLAY; hasCellData = true; } void PacketObjectAnimPlay::Object(BaseObject &baseObject, bool send) { ObjectPacket::Object(baseObject, send); RW(baseObject.animGroup, send); RW(baseObject.animMode, send); }