#include "PacketPlayerRest.hpp" #include using namespace mwmp; PacketPlayerRest::PacketPlayerRest(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_REST; } void PacketPlayerRest::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); // Placeholder to be filled in later }