#include "objects.hpp" #include "npcs.hpp" #include "creatures.hpp" #include "player.hpp" #define RENDERING_INTERFACE 1 namespace MWRender{ class RenderingInterface{ public: virtual MWRender::Npcs& getNPCs() = 0; virtual MWRender::Creatures& getCreatures() = 0; virtual MWRender::Objects& getObjects() = 0; virtual MWRender::Player& getPlayer() = 0; }; }