#ifndef OPENMW_PROCESSORWORLDWEATHER_HPP #define OPENMW_PROCESSORWORLDWEATHER_HPP #include "../PlayerProcessor.hpp" namespace mwmp { class ProcessorWorldWeather : public WorldstateProcessor { public: ProcessorWorldWeather() { BPP_INIT(ID_WORLD_WEATHER) } void Do(WorldstatePacket &packet, Player &player, BaseWorldstate &worldstate) override { // Placeholder to be filled in later } }; } #endif //OPENMW_PROCESSORWORLDWEATHER_HPP