// // Created by koncord on 11.01.16. // #include #include #include "PacketAttributesAndStats.hpp" using namespace mwmp; PacketAttributesAndStats::PacketAttributesAndStats(RakNet::RakPeerInterface *peer) : BasePacket(peer) { packetID = ID_GAME_UPDATE_SKILLS; } void PacketAttributesAndStats::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send) { BasePacket::Packet(bs, player, send); for(int i = 0; i < AttributesCount; ++i) RW(player->CreatureStats()->mAttributes[i], send); for (int i = 0; i < StatsCount; ++i) RW(player->NpcStats()->mSkills[i], send); }