#ifndef OPENMW_PACKETGAMESETTINGS_HPP #define OPENMW_PACKETGAMESETTINGS_HPP #include <components/openmw-mp/Packets/Player/PlayerPacket.hpp> #include <components/openmw-mp/NetworkMessages.hpp> namespace mwmp { class PacketGameSettings final: public PlayerPacket { public: PacketGameSettings(RakNet::RakPeerInterface *peer); void Packet(RakNet::BitStream *bs, bool send) override; }; } #endif //OPENMW_PACKETGAMESETTINGS_HPP