#include <boost/shared_ptr.hpp> #include <boost/foreach.hpp> #include <boost/make_shared.hpp> #include "../Packets/Player/PacketClass.hpp" #include "../Packets/Player/PacketPosition.hpp" #include "../Packets/Player/PacketPlayerCellChange.hpp" #include "../Packets/Player/PacketPlayerCellState.hpp" #include "../Packets/Player/PacketBaseInfo.hpp" #include "../Packets/Player/PacketEquipment.hpp" #include "../Packets/Player/PacketAttack.hpp" #include "../Packets/Player/PacketDynamicStats.hpp" #include "../Packets/Player/PacketResurrect.hpp" #include "../Packets/Player/PacketDie.hpp" #include "../Packets/Player/PacketSendMyID.hpp" #include "../Packets/Player/PacketDisconnect.hpp" #include "../Packets/Player/PacketDrawState.hpp" #include "../Packets/Player/PacketChatMessage.hpp" #include "../Packets/Player/PacketCharGen.hpp" #include "../Packets/Player/PacketAttribute.hpp" #include "../Packets/Player/PacketSkill.hpp" #include "../Packets/Player/PacketLevel.hpp" #include "../Packets/Player/PacketHandshake.hpp" #include "../Packets/Player/PacketGUIBoxes.hpp" #include "../Packets/Player/PacketTime.hpp" #include "../Packets/Player/PacketLoaded.hpp" #include "../Packets/Player/PacketInventory.hpp" #include "../Packets/Player/PacketSpellbook.hpp" #include "../Packets/Player/PacketJournal.hpp" #include "../Packets/Player/PacketConsole.hpp" #include "../Packets/Player/PacketActiveSkills.hpp" #include "PlayerPacketController.hpp" template <typename T> inline void AddPacket(mwmp::PlayerPacketController::packets_t *packets, RakNet::RakPeerInterface *peer) { T *packet = new T(peer); typedef mwmp::PlayerPacketController::packets_t::value_type value_t; packets->insert(value_t(packet->GetPacketID(), value_t::second_type(packet))); } mwmp::PlayerPacketController::PlayerPacketController(RakNet::RakPeerInterface *peer) { AddPacket<PacketPosition>(&packets, peer); AddPacket<PacketPlayerCellChange>(&packets, peer); AddPacket<PacketPlayerCellState>(&packets, peer); AddPacket<PacketBaseInfo>(&packets, peer); AddPacket<PacketEquipment>(&packets, peer); AddPacket<PacketAttack>(&packets, peer); AddPacket<PacketDynamicStats>(&packets, peer); AddPacket<PacketResurrect>(&packets, peer); AddPacket<PacketDie>(&packets, peer); AddPacket<PacketDrawState>(&packets, peer); AddPacket<PacketSendMyID>(&packets, peer); AddPacket<PacketDisconnect>(&packets, peer); AddPacket<PacketChatMessage>(&packets, peer); AddPacket<PacketCharGen>(&packets, peer); AddPacket<PacketAttribute>(&packets, peer); AddPacket<PacketSkill>(&packets, peer); AddPacket<PacketLevel>(&packets, peer); AddPacket<PacketHandshake>(&packets, peer); AddPacket<PacketGUIBoxes>(&packets, peer); AddPacket<PacketClass>(&packets, peer); AddPacket<PacketTime>(&packets, peer); AddPacket<PacketLoaded>(&packets, peer); AddPacket<PacketInventory>(&packets, peer); AddPacket<PacketSpellbook>(&packets, peer); AddPacket<PacketJournal>(&packets, peer); AddPacket<PacketActiveSkills>(&packets, peer); AddPacket<PacketConsole>(&packets, peer); } mwmp::PlayerPacket *mwmp::PlayerPacketController::GetPacket(RakNet::MessageID id) { return packets[(unsigned char)id].get(); } void mwmp::PlayerPacketController::SetStream(RakNet::BitStream *inStream, RakNet::BitStream *outStream) { BOOST_FOREACH( packets_t::value_type &packet, packets ) packet.second->SetStreams(inStream, outStream); } bool mwmp::PlayerPacketController::ContainsPacket(RakNet::MessageID id) { BOOST_FOREACH(packets_t::value_type &packet, packets) { if (packet.first == id) return true; } return false; }