#include "android_commandLine.h" #include "string.h" const char *argvData[15]; int argcData; JNIEXPORT void JNICALL Java_ui_activity_GameActivity_commandLine(JNIEnv *env, jobject obj, jint argc, jobjectArray stringArray) { jboolean iscopy; argcData = (int) argc; argvData[0]="openmw"; for (int i = 0; i < argcData; i++) { jstring string = (jstring) (*env).GetObjectArrayElement(stringArray, i); argvData[i+1] = (env)->GetStringUTFChars(string, &iscopy); } }