// // Created by koncord on 13.01.16. // #ifndef OPENMW_PACKETPLAYERRESURRECT_HPP #define OPENMW_PACKETPLAYERRESURRECT_HPP #include <components/openmw-mp/Packets/Player/PlayerPacket.hpp> #include <components/openmw-mp/NetworkMessages.hpp> namespace mwmp { class PacketPlayerResurrect: public PlayerPacket { public: PacketPlayerResurrect(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_RESURRECT; } void Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); RW(player->creatureStats.mDead, send); } }; } #endif //OPENMW_PACKETPLAYERRESURRECT_HPP