#ifndef OPENMW_PROCESSORPLAYERJOURNAL_HPP #define OPENMW_PROCESSORPLAYERJOURNAL_HPP #include "apps/openmw/mwmp/PlayerProcessor.hpp" namespace mwmp { class ProcessorPlayerJournal : public PlayerProcessor { public: ProcessorPlayerJournal() { BPP_INIT(ID_PLAYER_JOURNAL) } virtual void Do(PlayerPacket &packet, BasePlayer *player) { if (isRequest()) { // Entire journal cannot currently be requested from players } else if (player != 0) { static_cast(player)->addJournalItems(); } } }; } #endif //OPENMW_PROCESSORPLAYERJOURNAL_HPP