#include "globalmap.hpp" #include <boost/filesystem.hpp> #include <boost/lexical_cast.hpp> #include <OgreImage.h> #include <OgreTextureManager.h> #include <OgreColourValue.h> #include <OgreHardwareVertexBuffer.h> #include <OgreRoot.h> #include <OgreHardwarePixelBuffer.h> #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwworld/esmstore.hpp" namespace MWRender { GlobalMap::GlobalMap(const std::string &cacheDir) : mCacheDir(cacheDir) , mMinX(0), mMaxX(0) , mMinY(0), mMaxY(0) { } void GlobalMap::render () { Ogre::TexturePtr tex; const MWWorld::ESMStore &esmStore = MWBase::Environment::get().getWorld()->getStore(); // get the size of the world MWWorld::Store<ESM::Cell>::iterator it = esmStore.get<ESM::Cell>().extBegin(); for (; it != esmStore.get<ESM::Cell>().extEnd(); ++it) { if (it->getGridX() < mMinX) mMinX = it->getGridX(); if (it->getGridX() > mMaxX) mMaxX = it->getGridX(); if (it->getGridY() < mMinY) mMinY = it->getGridY(); if (it->getGridY() > mMaxY) mMaxY = it->getGridY(); } int cellSize = 24; mWidth = cellSize*(mMaxX-mMinX+1); mHeight = cellSize*(mMaxY-mMinY+1); mExploredBuffer.resize((mMaxX-mMinX+1) * (mMaxY-mMinY+1) * 4); //if (!boost::filesystem::exists(mCacheDir + "/GlobalMap.png")) if (1) { Ogre::Image image; std::vector<Ogre::uchar> data (mWidth * mHeight * 3); for (int x = mMinX; x <= mMaxX; ++x) { for (int y = mMinY; y <= mMaxY; ++y) { ESM::Land* land = esmStore.get<ESM::Land>().search (x,y); if (land) { if (!land->isDataLoaded(ESM::Land::DATA_VHGT)) { land->loadData(ESM::Land::DATA_VHGT); } } for (int cellY=0; cellY<cellSize; ++cellY) { for (int cellX=0; cellX<cellSize; ++cellX) { int vertexX = float(cellX)/float(cellSize) * ESM::Land::LAND_SIZE; int vertexY = float(cellY)/float(cellSize) * ESM::Land::LAND_SIZE; int texelX = (x-mMinX) * cellSize + cellX; int texelY = (mHeight-1) - ((y-mMinY) * cellSize + cellY); Ogre::ColourValue waterShallowColour(0.15, 0.2, 0.19); Ogre::ColourValue waterDeepColour(0.1, 0.14, 0.13); Ogre::ColourValue groundColour(0.254, 0.19, 0.13); Ogre::ColourValue mountainColour(0.05, 0.05, 0.05); Ogre::ColourValue hillColour(0.16, 0.12, 0.08); float mountainHeight = 15000.f; float hillHeight = 2500.f; unsigned char r,g,b; if (land) { float landHeight = land->mLandData->mHeights[vertexY * ESM::Land::LAND_SIZE + vertexX]; if (landHeight >= 0) { if (landHeight >= hillHeight) { float factor = std::min(1.f, float(landHeight-hillHeight)/mountainHeight); r = (hillColour.r * (1-factor) + mountainColour.r * factor) * 255; g = (hillColour.g * (1-factor) + mountainColour.g * factor) * 255; b = (hillColour.b * (1-factor) + mountainColour.b * factor) * 255; } else { float factor = std::min(1.f, float(landHeight)/hillHeight); r = (groundColour.r * (1-factor) + hillColour.r * factor) * 255; g = (groundColour.g * (1-factor) + hillColour.g * factor) * 255; b = (groundColour.b * (1-factor) + hillColour.b * factor) * 255; } } else { if (landHeight >= -100) { float factor = std::min(1.f, -1*landHeight/100.f); r = (((waterShallowColour+groundColour)/2).r * (1-factor) + waterShallowColour.r * factor) * 255; g = (((waterShallowColour+groundColour)/2).g * (1-factor) + waterShallowColour.g * factor) * 255; b = (((waterShallowColour+groundColour)/2).b * (1-factor) + waterShallowColour.b * factor) * 255; } else { float factor = std::min(1.f, -1*(landHeight-100)/1000.f); r = (waterShallowColour.r * (1-factor) + waterDeepColour.r * factor) * 255; g = (waterShallowColour.g * (1-factor) + waterDeepColour.g * factor) * 255; b = (waterShallowColour.b * (1-factor) + waterDeepColour.b * factor) * 255; } } } else { r = waterDeepColour.r * 255; g = waterDeepColour.g * 255; b = waterDeepColour.b * 255; } // uncomment this line to outline cell borders //if (cellX == 0 || cellX == cellSize-1 || cellY == 0|| cellY == cellSize-1) r = 255; data[texelY * mWidth * 3 + texelX * 3] = r; data[texelY * mWidth * 3 + texelX * 3+1] = g; data[texelY * mWidth * 3 + texelX * 3+2] = b; } } } } image.loadDynamicImage (&data[0], mWidth, mHeight, Ogre::PF_B8G8R8); //image.save (mCacheDir + "/GlobalMap.png"); tex = Ogre::TextureManager::getSingleton ().createManual ("GlobalMap.png", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_B8G8R8, Ogre::TU_STATIC); tex->loadImage(image); } else tex = Ogre::TextureManager::getSingleton ().getByName ("GlobalMap.png"); tex->load(); mOverlayTexture = Ogre::TextureManager::getSingleton().createManual("GlobalMapOverlay", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_A8B8G8R8, Ogre::TU_DYNAMIC_WRITE_ONLY); std::vector<Ogre::uint32> buffer; buffer.resize(mWidth * mHeight); // initialize to (0, 0, 0, 0) for (int p=0; p<mWidth * mHeight; ++p) buffer[p] = 0; memcpy(mOverlayTexture->getBuffer()->lock(Ogre::HardwareBuffer::HBL_DISCARD), &buffer[0], mWidth*mHeight*4); mOverlayTexture->getBuffer()->unlock(); } void GlobalMap::worldPosToImageSpace(float x, float z, float& imageX, float& imageY) { imageX = float(x / 8192.f - mMinX) / (mMaxX - mMinX + 1); imageY = 1.f-float(z / 8192.f - mMinY) / (mMaxY - mMinY + 1); } void GlobalMap::cellTopLeftCornerToImageSpace(int x, int y, float& imageX, float& imageY) { imageX = float(x - mMinX) / (mMaxX - mMinX + 1); // NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is imageY = 1.f-float(y - mMinY + 1) / (mMaxY - mMinY + 1); } void GlobalMap::exploreCell(int cellX, int cellY) { float originX = (cellX - mMinX) * 24; // NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is float originY = mHeight - (cellY+1 - mMinY) * 24; if (cellX > mMaxX || cellX < mMinX || cellY > mMaxY || cellY < mMinY) return; Ogre::TexturePtr localMapTexture = Ogre::TextureManager::getSingleton().getByName("Cell_" + boost::lexical_cast<std::string>(cellX) + "_" + boost::lexical_cast<std::string>(cellY)); // mipmap version - can't get ogre to generate automips.. /*if (!localMapTexture.isNull()) { assert(localMapTexture->getBuffer(0, 4)->getWidth() == 64); // 1024 / 2^4 mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(0, 4), Ogre::Image::Box(0,0,64, 64), Ogre::Image::Box(originX,originY,originX+24,originY+24)); }*/ if (!localMapTexture.isNull()) { mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(), Ogre::Image::Box(0,0,512,512), Ogre::Image::Box(originX,originY,originX+24,originY+24)); } } }