#include "messagebox.hpp" using namespace MWGui; MessageBoxManager::MessageBoxManager (WindowManager *windowManager, MyGUI::Gui *_gui) { mWindowManager = windowManager; gui = _gui; // defines mMessageBoxSpeed = 0.1; mInterMessageBoxe = NULL; } void MessageBoxManager::onFrame (float frameDuration) { std::vector::iterator it; for(it = mTimers.begin(); it != mTimers.end();) { it->current += frameDuration; if(it->current >= it->max) { it->messageBox->mMarkedToDelete = true; if(*mMessageBoxes.begin() == it->messageBox) // if this box is the last one { // collect all with mMarkedToDelete and delete them. // and place the other messageboxes on the right position int height = 0; std::vector::iterator it2 = mMessageBoxes.begin(); while(it2 != mMessageBoxes.end()) { if((*it2)->mMarkedToDelete) { delete (*it2); it2 = mMessageBoxes.erase(it2); } else { (*it2)->update(height); height += (*it2)->getHeight(); it2++; } } } it = mTimers.erase(it); } else { it++; } } } void MessageBoxManager::createMessageBox (const std::string& message) { std::cout << "MessageBox: " << message << std::endl; MessageBox *box = new MessageBox(*this, message); removeMessageBox(message.length()*mMessageBoxSpeed, box); mMessageBoxes.push_back(box); std::vector::iterator it; if(mMessageBoxes.size() > 3) { delete *mMessageBoxes.begin(); mMessageBoxes.erase(mMessageBoxes.begin()); } int height = 0; for(it = mMessageBoxes.begin(); it != mMessageBoxes.end(); ++it) { (*it)->update(height); height += (*it)->getHeight(); } } bool MessageBoxManager::createInteractiveMessageBox (const std::string& message, const std::vector& buttons) { if(mInterMessageBoxe != NULL) { std::cout << "there is a MessageBox already" << std::endl; return false; } std::cout << "interactive MessageBox: " << message << " - "; std::copy (buttons.begin(), buttons.end(), std::ostream_iterator (std::cout, ", ")); std::cout << std::endl; mInterMessageBoxe = new InteractiveMessageBox(*this, gui, message, buttons); return true; } bool MessageBoxManager::isInteractiveMessageBox () { return mInterMessageBoxe != NULL; } void MessageBoxManager::removeMessageBox (float time, MessageBox *msgbox) { MessageBoxManagerTimer timer; timer.current = 0; timer.max = time; timer.messageBox = msgbox; mTimers.insert(mTimers.end(), timer); } bool MessageBoxManager::removeMessageBox (MessageBox *msgbox) { std::vector::iterator it; for(it = mMessageBoxes.begin(); it != mMessageBoxes.end(); ++it) { if((*it) == msgbox) { delete (*it); mMessageBoxes.erase(it); return true; } } return false; } void MessageBoxManager::setMessageBoxSpeed (int speed) { mMessageBoxSpeed = speed; } MessageBox::MessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message) : Layout("openmw_messagebox_layout.xml") , mMessageBoxManager(parMessageBoxManager) , cMessage(message) { // defines mFixedWidth = 300; mBottomPadding = 20; mNextBoxPadding = 20; mMarkedToDelete = false; getWidget(mMessageWidget, "message"); mMessageWidget->setOverflowToTheLeft(true); mMessageWidget->addText(cMessage); MyGUI::IntSize size; size.width = mFixedWidth; size.height = 100; // dummy MyGUI::IntCoord coord; coord.left = 10; // dummy coord.top = 10; // dummy mMessageWidget->setSize(size); MyGUI::IntSize textSize = mMessageWidget->_getTextSize(); size.height = mHeight = textSize.height + 20; // this is the padding between the text and the box mMainWidget->setSize(size); size.width -= 15; // this is to center the text (see messagebox_layout.xml, Widget type="Edit" position="-2 -3 0 0") mMessageWidget->setSize(size); } void MessageBox::update (int height) { MyGUI::IntSize gameWindowSize = mMessageBoxManager.mWindowManager->getGui()->getViewSize(); MyGUI::IntCoord coord; coord.left = (gameWindowSize.width - mFixedWidth)/2; coord.top = (gameWindowSize.height - mHeight - height - mBottomPadding); MyGUI::IntSize size; size.width = mFixedWidth; size.height = mHeight; mMainWidget->setCoord(coord); mMainWidget->setSize(size); mMainWidget->setVisible(true); } int MessageBox::getHeight () { return mHeight+mNextBoxPadding; // 20 is the padding between this and the next MessageBox } InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxManager, MyGUI::Gui *_gui, const std::string& message, const std::vector& buttons) : Layout("openmw_interactive_messagebox_layout.xml") , mMessageBoxManager(parMessageBoxManager) , mGUI(_gui) { getWidget(mMessageWidget, "message"); getWidget(mButtonsWidget, "buttons"); mMessageWidget->setOverflowToTheLeft(true); mMessageWidget->addText(message); MyGUI::IntSize textSize = mMessageWidget->_getTextSize(); std::cout << "textSize.width " << textSize.width << " textSize.height " << textSize.height << std::endl; MyGUI::IntSize size; size.width = 500; // 500 is fixed width size.height = textSize.height + 100; // 100 is mButtonWidget high mMainWidget->setSize(size); size.width = 480; // fixed width (500) - 2*padding (10) size.height = textSize.height; mMessageWidget->setSize(size); std::vector::const_iterator it; for(it = buttons.begin(); it != buttons.end(); ++it) { std::cout << "add button " << *it << std::endl; MyGUI::ButtonPtr button = mGUI->createWidget("button1", 10, textSize.height, 480, 100, MyGUI::Align::Default, "buttons"); button->setCaption(*it); //mButtons.push_back(button); } }