#include "lockpick.hpp" #include #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/actiontake.hpp" #include "../mwworld/actionequip.hpp" #include "../mwworld/inventorystore.hpp" #include "../mwworld/cellstore.hpp" #include "../mwphysics/physicssystem.hpp" #include "../mwworld/nullaction.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" namespace MWClass { void Lockpick::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const { if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model); } } void Lockpick::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const { // TODO: add option somewhere to enable collision for placeable objects } std::string Lockpick::getModel(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); const std::string &model = ref->mBase->mModel; if (!model.empty()) { return "meshes\\" + model; } return ""; } std::string Lockpick::getName (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mName; } std::shared_ptr Lockpick::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { return defaultItemActivate(ptr, actor); } std::string Lockpick::getScript (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mScript; } std::pair, bool> Lockpick::getEquipmentSlots (const MWWorld::ConstPtr& ptr) const { std::vector slots_; slots_.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight)); return std::make_pair (slots_, false); } int Lockpick::getValue (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mValue; } void Lockpick::registerSelf() { std::shared_ptr instance (new Lockpick); registerClass (typeid (ESM::Lockpick).name(), instance); } std::string Lockpick::getUpSoundId (const MWWorld::ConstPtr& ptr) const { return std::string("Item Lockpick Up"); } std::string Lockpick::getDownSoundId (const MWWorld::ConstPtr& ptr) const { return std::string("Item Lockpick Down"); } std::string Lockpick::getInventoryIcon (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mIcon; } bool Lockpick::hasToolTip (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return (ref->mBase->mName != ""); } MWGui::ToolTipInfo Lockpick::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const { const MWWorld::LiveCellRef *ref = ptr.get(); MWGui::ToolTipInfo info; info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count); info.icon = ref->mBase->mIcon; std::string text; int remainingUses = getItemHealth(ptr); text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses); text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality); text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}"); text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}"); if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getCellRefString(ptr.getCellRef()); text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script"); } info.text = text; return info; } std::shared_ptr Lockpick::use (const MWWorld::Ptr& ptr, bool force) const { std::shared_ptr action(new MWWorld::ActionEquip(ptr, force)); action->setSound(getUpSoundId(ptr)); return action; } MWWorld::Ptr Lockpick::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const { const MWWorld::LiveCellRef *ref = ptr.get(); return MWWorld::Ptr(cell.insert(ref), &cell); } std::pair Lockpick::canBeEquipped(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &npc) const { // Do not allow equip tools from inventory during attack if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc) && MWBase::Environment::get().getWindowManager()->isGuiMode()) return std::make_pair(0, "#{sCantEquipWeapWarning}"); return std::make_pair(1, ""); } bool Lockpick::canSell (const MWWorld::ConstPtr& item, int npcServices) const { return (npcServices & ESM::NPC::Picks) != 0; } int Lockpick::getItemMaxHealth (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mUses; } float Lockpick::getWeight(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mWeight; } }