#include "probe.hpp" #include #include "../mwbase/environment.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwworld/ptr.hpp" #include "../mwworld/actiontake.hpp" #include "../mwworld/actionequip.hpp" #include "../mwworld/inventorystore.hpp" #include "../mwworld/cellstore.hpp" #include "../mwphysics/physicssystem.hpp" #include "../mwworld/nullaction.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" namespace MWClass { void Probe::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const { if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model); } } void Probe::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const { // TODO: add option somewhere to enable collision for placeable objects } std::string Probe::getModel(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); const std::string &model = ref->mBase->mModel; if (!model.empty()) { return "meshes\\" + model; } return ""; } std::string Probe::getName (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mName; } std::shared_ptr Probe::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { return defaultItemActivate(ptr, actor); } std::string Probe::getScript (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mScript; } std::pair, bool> Probe::getEquipmentSlots (const MWWorld::ConstPtr& ptr) const { std::vector slots_; slots_.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight)); return std::make_pair (slots_, false); } int Probe::getValue (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mValue; } void Probe::registerSelf() { std::shared_ptr instance (new Probe); registerClass (typeid (ESM::Probe).name(), instance); } std::string Probe::getUpSoundId (const MWWorld::ConstPtr& ptr) const { return std::string("Item Probe Up"); } std::string Probe::getDownSoundId (const MWWorld::ConstPtr& ptr) const { return std::string("Item Probe Down"); } std::string Probe::getInventoryIcon (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mIcon; } bool Probe::hasToolTip (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return (ref->mBase->mName != ""); } MWGui::ToolTipInfo Probe::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const { const MWWorld::LiveCellRef *ref = ptr.get(); MWGui::ToolTipInfo info; info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count); info.icon = ref->mBase->mIcon; std::string text; int remainingUses = getItemHealth(ptr); text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses); text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality); text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}"); text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}"); if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { text += MWGui::ToolTips::getCellRefString(ptr.getCellRef()); text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script"); } info.text = text; return info; } std::shared_ptr Probe::use (const MWWorld::Ptr& ptr, bool force) const { std::shared_ptr action(new MWWorld::ActionEquip(ptr, force)); action->setSound(getUpSoundId(ptr)); return action; } MWWorld::Ptr Probe::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const { const MWWorld::LiveCellRef *ref = ptr.get(); return MWWorld::Ptr(cell.insert(ref), &cell); } std::pair Probe::canBeEquipped(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &npc) const { // Do not allow equip tools from inventory during attack if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc) && MWBase::Environment::get().getWindowManager()->isGuiMode()) return std::make_pair(0, "#{sCantEquipWeapWarning}"); return std::make_pair(1, ""); } bool Probe::canSell (const MWWorld::ConstPtr& item, int npcServices) const { return (npcServices & ESM::NPC::Probes) != 0; } int Probe::getItemMaxHealth (const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mUses; } float Probe::getWeight(const MWWorld::ConstPtr &ptr) const { const MWWorld::LiveCellRef *ref = ptr.get(); return ref->mBase->mData.mWeight; } }