#include "containerextensions.hpp" #include #include #include /* Start of tes3mp addition Include additional headers for multiplayer purposes */ #include "../mwmp/Main.hpp" #include "../mwmp/LocalPlayer.hpp" /* End of tes3mp addition */ #include #include #include #include #include #include #include "../mwbase/environment.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwbase/world.hpp" #include "../mwworld/actionequip.hpp" #include "../mwworld/class.hpp" #include "../mwworld/containerstore.hpp" #include "../mwworld/inventorystore.hpp" #include "../mwmechanics/actorutil.hpp" #include "interpretercontext.hpp" #include "ref.hpp" namespace MWScript { namespace Container { template class OpAddItem : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); std::string item = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); Interpreter::Type_Integer count = runtime[0].mInteger; runtime.pop(); if (count<0) throw std::runtime_error ("second argument for AddItem must be non-negative"); // no-op if (count == 0) return; if(::Misc::StringUtils::ciEqual(item, "gold_005") || ::Misc::StringUtils::ciEqual(item, "gold_010") || ::Misc::StringUtils::ciEqual(item, "gold_025") || ::Misc::StringUtils::ciEqual(item, "gold_100")) item = "gold_001"; MWWorld::Ptr itemPtr = *ptr.getClass().getContainerStore (ptr).add (item, count, ptr); // Spawn a messagebox (only for items added to player's inventory and if player is talking to someone) if (ptr == MWBase::Environment::get().getWorld ()->getPlayerPtr() ) { /* Start of tes3mp addition Send an ID_PLAYER_INVENTORY packet every time a player gains an item through a script */ mwmp::Main::get().getLocalPlayer()->sendInventory(); /* End of tes3mp addition */ // The two GMST entries below expand to strings informing the player of what, and how many of it has been added to their inventory std::string msgBox; std::string itemName = itemPtr.getClass().getName(itemPtr); if (count == 1) { msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage60}"); msgBox = boost::str(boost::format(msgBox) % itemName); } else { msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage61}"); msgBox = boost::str(boost::format(msgBox) % count % itemName); } MWBase::Environment::get().getWindowManager()->messageBox(msgBox, MWGui::ShowInDialogueMode_Only); } } }; template class OpGetItemCount : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); std::string item = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); if(::Misc::StringUtils::ciEqual(item, "gold_005") || ::Misc::StringUtils::ciEqual(item, "gold_010") || ::Misc::StringUtils::ciEqual(item, "gold_025") || ::Misc::StringUtils::ciEqual(item, "gold_100")) item = "gold_001"; MWWorld::ContainerStore& store = ptr.getClass().getContainerStore (ptr); runtime.push (store.count(item)); } }; template class OpRemoveItem : public Interpreter::Opcode0 { public: virtual void execute (Interpreter::Runtime& runtime) { MWWorld::Ptr ptr = R()(runtime); std::string item = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); Interpreter::Type_Integer count = runtime[0].mInteger; runtime.pop(); if (count<0) throw std::runtime_error ("second argument for RemoveItem must be non-negative"); // no-op if (count == 0) return; if(::Misc::StringUtils::ciEqual(item, "gold_005") || ::Misc::StringUtils::ciEqual(item, "gold_010") || ::Misc::StringUtils::ciEqual(item, "gold_025") || ::Misc::StringUtils::ciEqual(item, "gold_100")) item = "gold_001"; MWWorld::ContainerStore& store = ptr.getClass().getContainerStore (ptr); std::string itemName; for (MWWorld::ConstContainerStoreIterator iter(store.cbegin()); iter != store.cend(); ++iter) if (::Misc::StringUtils::ciEqual(iter->getCellRef().getRefId(), item)) itemName = iter->getClass().getName(*iter); int numRemoved = store.remove(item, count, ptr); // Spawn a messagebox (only for items removed from player's inventory) if ((numRemoved > 0) && (ptr == MWMechanics::getPlayer())) { // The two GMST entries below expand to strings informing the player of what, and how many of it has been removed from their inventory std::string msgBox; if(numRemoved > 1) { msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage63}"); msgBox = boost::str (boost::format(msgBox) % numRemoved % itemName); } else { msgBox = MyGUI::LanguageManager::getInstance().replaceTags("#{sNotifyMessage62}"); msgBox = boost::str (boost::format(msgBox) % itemName); } MWBase::Environment::get().getWindowManager()->messageBox(msgBox, MWGui::ShowInDialogueMode_Only); } } }; template class OpEquip : public Interpreter::Opcode0 { public: virtual void execute(Interpreter::Runtime &runtime) { MWWorld::Ptr ptr = R()(runtime); std::string item = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr); MWWorld::ContainerStoreIterator it = invStore.begin(); for (; it != invStore.end(); ++it) { if (::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), item)) break; } if (it == invStore.end()) { it = ptr.getClass().getContainerStore (ptr).add (item, 1, ptr); std::cerr << "Implicitly adding one " << item << " to container " "to fulfil requirements of Equip instruction" << std::endl; } if (ptr == MWMechanics::getPlayer()) MWBase::Environment::get().getWindowManager()->useItem(*it, true); else { std::shared_ptr action = it->getClass().use(*it, true); action->execute(ptr, true); } } }; template class OpGetArmorType : public Interpreter::Opcode0 { public: virtual void execute(Interpreter::Runtime &runtime) { MWWorld::Ptr ptr = R()(runtime); Interpreter::Type_Integer location = runtime[0].mInteger; runtime.pop(); int slot; switch (location) { case 0: slot = MWWorld::InventoryStore::Slot_Helmet; break; case 1: slot = MWWorld::InventoryStore::Slot_Cuirass; break; case 2: slot = MWWorld::InventoryStore::Slot_LeftPauldron; break; case 3: slot = MWWorld::InventoryStore::Slot_RightPauldron; break; case 4: slot = MWWorld::InventoryStore::Slot_Greaves; break; case 5: slot = MWWorld::InventoryStore::Slot_Boots; break; case 6: slot = MWWorld::InventoryStore::Slot_LeftGauntlet; break; case 7: slot = MWWorld::InventoryStore::Slot_RightGauntlet; break; case 8: slot = MWWorld::InventoryStore::Slot_CarriedLeft; // shield break; case 9: slot = MWWorld::InventoryStore::Slot_LeftGauntlet; break; case 10: slot = MWWorld::InventoryStore::Slot_RightGauntlet; break; default: throw std::runtime_error ("armor index out of range"); } const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr); MWWorld::ConstContainerStoreIterator it = invStore.getSlot (slot); if (it == invStore.end() || it->getTypeName () != typeid(ESM::Armor).name()) { runtime.push(-1); return; } int skill = it->getClass().getEquipmentSkill (*it) ; if (skill == ESM::Skill::HeavyArmor) runtime.push(2); else if (skill == ESM::Skill::MediumArmor) runtime.push(1); else if (skill == ESM::Skill::LightArmor) runtime.push(0); else runtime.push(-1); } }; template class OpHasItemEquipped : public Interpreter::Opcode0 { public: virtual void execute(Interpreter::Runtime &runtime) { MWWorld::Ptr ptr = R()(runtime); std::string item = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr); for (int slot = 0; slot < MWWorld::InventoryStore::Slots; ++slot) { MWWorld::ConstContainerStoreIterator it = invStore.getSlot (slot); if (it != invStore.end() && ::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), item)) { runtime.push(1); return; } } runtime.push(0); } }; template class OpHasSoulGem : public Interpreter::Opcode0 { public: virtual void execute(Interpreter::Runtime &runtime) { MWWorld::Ptr ptr = R()(runtime); const std::string &name = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); int count = 0; const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr); for (MWWorld::ConstContainerStoreIterator it = invStore.cbegin(MWWorld::ContainerStore::Type_Miscellaneous); it != invStore.cend(); ++it) { if (::Misc::StringUtils::ciEqual(it->getCellRef().getSoul(), name)) count += it->getRefData().getCount(); } runtime.push(count); } }; template class OpGetWeaponType : public Interpreter::Opcode0 { public: virtual void execute(Interpreter::Runtime &runtime) { MWWorld::Ptr ptr = R()(runtime); const MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore (ptr); MWWorld::ConstContainerStoreIterator it = invStore.getSlot (MWWorld::InventoryStore::Slot_CarriedRight); if (it == invStore.end() || it->getTypeName () != typeid(ESM::Weapon).name()) { runtime.push(-1); return; } runtime.push(it->get()->mBase->mData.mType); } }; void installOpcodes (Interpreter::Interpreter& interpreter) { interpreter.installSegment5 (Compiler::Container::opcodeAddItem, new OpAddItem); interpreter.installSegment5 (Compiler::Container::opcodeAddItemExplicit, new OpAddItem); interpreter.installSegment5 (Compiler::Container::opcodeGetItemCount, new OpGetItemCount); interpreter.installSegment5 (Compiler::Container::opcodeGetItemCountExplicit, new OpGetItemCount); interpreter.installSegment5 (Compiler::Container::opcodeRemoveItem, new OpRemoveItem); interpreter.installSegment5 (Compiler::Container::opcodeRemoveItemExplicit, new OpRemoveItem); interpreter.installSegment5 (Compiler::Container::opcodeEquip, new OpEquip); interpreter.installSegment5 (Compiler::Container::opcodeEquipExplicit, new OpEquip); interpreter.installSegment5 (Compiler::Container::opcodeGetArmorType, new OpGetArmorType); interpreter.installSegment5 (Compiler::Container::opcodeGetArmorTypeExplicit, new OpGetArmorType); interpreter.installSegment5 (Compiler::Container::opcodeHasItemEquipped, new OpHasItemEquipped); interpreter.installSegment5 (Compiler::Container::opcodeHasItemEquippedExplicit, new OpHasItemEquipped); interpreter.installSegment5 (Compiler::Container::opcodeHasSoulGem, new OpHasSoulGem); interpreter.installSegment5 (Compiler::Container::opcodeHasSoulGemExplicit, new OpHasSoulGem); interpreter.installSegment5 (Compiler::Container::opcodeGetWeaponType, new OpGetWeaponType); interpreter.installSegment5 (Compiler::Container::opcodeGetWeaponTypeExplicit, new OpGetWeaponType); } } }