#include #include #include #include #include #include "gamesettings.hpp" GameSettings::GameSettings() { } GameSettings::~GameSettings() { } bool GameSettings::writeFile(QTextStream &stream) { QMap settings = SettingsBase::getSettings(); QMapIterator i(settings); while (i.hasNext()) { i.next(); // Quote values with spaces if (i.value().contains(" ")) { stream << i.key() << "=\"" << i.value() << "\"\n"; } else { stream << i.key() << "=" << i.value() << "\n"; } } }