stages: - build Debian: tags: - docker - linux image: gcc cache: key: apt-cache paths: - apt-cache/ before_script: - export APT_CACHE_DIR=`pwd`/apt-cache && mkdir -pv $APT_CACHE_DIR - apt-get update -yq - apt-get -o dir::cache::archives="$APT_CACHE_DIR" install -y cmake libboost-filesystem-dev libboost-program-options-dev libboost-system-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libswresample-dev libsdl2-dev libqt4-dev libopenal-dev libopenscenegraph-3.4-dev libunshield-dev libtinyxml-dev # - apt-get install -y libmygui-dev libbullet-dev # to be updated to latest below because stretch is too old - curl http://ftp.us.debian.org/debian/pool/main/b/bullet/libbullet-dev_2.87+dfsg-2_amd64.deb -o libbullet-dev_2.87+dfsg-2_amd64.deb - curl http://ftp.us.debian.org/debian/pool/main/b/bullet/libbullet2.87_2.87+dfsg-2_amd64.deb -o libbullet2.87_2.87+dfsg-2_amd64.deb - curl http://ftp.us.debian.org/debian/pool/main/m/mygui/libmygui.openglplatform0debian1v5_3.2.2+dfsg-1_amd64.deb -o libmygui.openglplatform0debian1v5_3.2.2+dfsg-1_amd64.deb - curl http://ftp.us.debian.org/debian/pool/main/m/mygui/libmyguiengine3debian1v5_3.2.2+dfsg-1_amd64.deb -o libmyguiengine3debian1v5_3.2.2+dfsg-1_amd64.deb - curl http://ftp.us.debian.org/debian/pool/main/m/mygui/libmygui-dev_3.2.2+dfsg-1_amd64.deb -o libmygui-dev_3.2.2+dfsg-1_amd64.deb - dpkg --ignore-depends=libmygui.ogreplatform0debian1v5 -i *.deb stage: build script: - cores_to_use=$((`nproc`-2)); if (( $cores_to_use < 1 )); then cores_to_use=1; fi - mkdir build; cd build; cmake -DCMAKE_BUILD_TYPE=MinSizeRel ../ - make -j$cores_to_use - DESTDIR=artifacts make install artifacts: paths: - build/artifacts/ MacOS: tags: - macos - xcode except: - branches # because our CI VMs are not public, MRs can't use them and timeout stage: build allow_failure: true script: - rm -fr build/* # remove anything in the build directory - CI/before_install.osx.sh - CI/before_script.osx.sh - cd build; make -j2 package artifacts: paths: - build/OpenMW-*.dmg Windows: tags: - win10 - msvc2017 # except: # - branches # because our CI VMs are not public, MRs can't use them and timeout stage: build allow_failure: true script: # - env # turn on for debugging - sh %CI_PROJECT_DIR%/CI/before_script.msvc.sh -c Release -p x64 -v 2017 -V - SET msBuildLocation="C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\msbuild.exe" - call %msBuildLocation% MSVC2017_64\OpenMW.sln /t:Build /p:Configuration=Release /m:%NUMBER_OF_PROCESSORS% - 7z a OpenMW_MSVC2017_64_%CI_BUILD_REF_NAME%_%CI_BUILD_ID%.zip %CI_PROJECT_DIR%\MSVC2017_64\Release\ cache: paths: - deps artifacts: paths: - "*.zip"