// // Created by koncord on 16.04.17. // #ifndef OPENMW_PROCESSORPLAYERCHARGEN_HPP #define OPENMW_PROCESSORPLAYERCHARGEN_HPP #include "../PlayerProcessor.hpp" namespace mwmp { class ProcessorPlayerCharGen : public PlayerProcessor { public: ProcessorPlayerCharGen() { BPP_INIT(ID_PLAYER_CHARGEN) } virtual void Do(PlayerPacket &packet, BasePlayer *player) { } }; } #endif //OPENMW_PROCESSORPLAYERCHARGEN_HPP