#include #include "PacketPlayerMap.hpp" using namespace std; using namespace mwmp; PacketPlayerMap::PacketPlayerMap(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_MAP; } void PacketPlayerMap::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); // Placeholder to be filled in later }