#include "creature.hpp" #include #include "../mwmechanics/creaturestats.hpp" #include "ptr.hpp" namespace MWWorld { MWMechanics::CreatureStats& Creature::getCreatureStats (const Ptr& ptr) const { if (!ptr.getRefData().getCreatureStats().get()) { boost::shared_ptr stats ( new MWMechanics::CreatureStats); ESMS::LiveCellRef *ref = ptr.get(); stats->mAttributes[0].set (ref->base->data.strength); stats->mAttributes[1].set (ref->base->data.intelligence); stats->mAttributes[2].set (ref->base->data.willpower); stats->mAttributes[3].set (ref->base->data.agility); stats->mAttributes[4].set (ref->base->data.speed); stats->mAttributes[5].set (ref->base->data.endurance); stats->mAttributes[6].set (ref->base->data.personality); stats->mAttributes[7].set (ref->base->data.luck); stats->mDynamic[0].set (ref->base->data.health); stats->mDynamic[1].set (ref->base->data.mana); stats->mDynamic[2].set (ref->base->data.fatigue); ptr.getRefData().getCreatureStats() = stats; } return *ptr.getRefData().getCreatureStats(); } void Creature::registerSelf() { boost::shared_ptr instance (new Creature); registerClass (typeid (ESM::Creature).name(), instance); } }