// // Created by koncord on 05.01.16. // #include "PacketPlayerPosition.hpp" #include using namespace std; using namespace mwmp; PacketPlayerPosition::PacketPlayerPosition(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_POSITION; priority = MEDIUM_PRIORITY; //reliability = UNRELIABLE_SEQUENCED; } void PacketPlayerPosition::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); float rot[2]; if(send) { rot[0] = player->position.rot[0] * 0.1f; rot[1] = player->position.rot[2] * 0.1f; } RW(rot[0], send, 1); RW(rot[1], send, 1); if(!send) { player->position.rot[0] = rot[0] / 0.1f; player->position.rot[2] = rot[1] / 0.1f; } RW(player->position.pos, send, 1); RW(player->direction.pos, send, 1); }