#ifndef OPENMW_PROCESSOROBJECTANIMPLAY_HPP #define OPENMW_PROCESSOROBJECTANIMPLAY_HPP #include "../ObjectProcessor.hpp" namespace mwmp { class ProcessorObjectAnimPlay : public ObjectProcessor { public: ProcessorObjectAnimPlay() { BPP_INIT(ID_OBJECT_ANIM_PLAY) } }; } #endif //OPENMW_PROCESSOROBJECTANIMPLAY_HPP