// // Created by koncord on 15.01.16. // #include #include "PacketPlayerAnimFlags.hpp" mwmp::PacketPlayerAnimFlags::PacketPlayerAnimFlags(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_PLAYER_ANIM_FLAGS; } void mwmp::PacketPlayerAnimFlags::Packet(RakNet::BitStream *bs, bool send) { PlayerPacket::Packet(bs, send); RW(player->movementFlags, send); RW(player->drawState, send); RW(player->isFlying, send); }