// // Created by koncord on 07.01.16. // #include "PacketEquipment.hpp" #include using namespace mwmp; PacketEquipment::PacketEquipment(RakNet::RakPeerInterface *peer) : PlayerPacket(peer) { packetID = ID_GAME_EQUIPMENT; } void PacketEquipment::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send) { PlayerPacket::Packet(bs, player, send); for (int i = 0; i < 19; i++) { RW(player->EquipedItem(i)->refid, send); RW(player->EquipedItem(i)->count, send); RW(player->EquipedItem(i)->health, send); } }