#include <boost/shared_ptr.hpp> #include <boost/foreach.hpp> #include <boost/make_shared.hpp> #include "../Packets/Player/PacketPlayerClass.hpp" #include "../Packets/Player/PacketPlayerPosition.hpp" #include "../Packets/Player/PacketPlayerCellChange.hpp" #include "../Packets/Player/PacketPlayerCellState.hpp" #include "../Packets/Player/PacketPlayerBaseInfo.hpp" #include "../Packets/Player/PacketPlayerEquipment.hpp" #include "../Packets/Player/PacketPlayerAttack.hpp" #include "../Packets/Player/PacketPlayerStatsDynamic.hpp" #include "../Packets/Player/PacketPlayerResurrect.hpp" #include "../Packets/Player/PacketPlayerDeath.hpp" #include "../Packets/Player/PacketSendMyID.hpp" #include "../Packets/Player/PacketDisconnect.hpp" #include "../Packets/Player/PacketPlayerAnimFlags.hpp" #include "../Packets/Player/PacketChatMessage.hpp" #include "../Packets/Player/PacketPlayerCharGen.hpp" #include "../Packets/Player/PacketPlayerAttribute.hpp" #include "../Packets/Player/PacketPlayerSkill.hpp" #include "../Packets/Player/PacketPlayerLevel.hpp" #include "../Packets/Player/PacketPlayerBounty.hpp" #include "../Packets/Player/PacketHandshake.hpp" #include "../Packets/Player/PacketGUIBoxes.hpp" #include "../Packets/Player/PacketTime.hpp" #include "../Packets/Player/PacketLoaded.hpp" #include "../Packets/Player/PacketPlayerInventory.hpp" #include "../Packets/Player/PacketPlayerSpellbook.hpp" #include "../Packets/Player/PacketPlayerJournal.hpp" #include "../Packets/Player/PacketConsole.hpp" #include "../Packets/Player/PacketPlayerActiveSkills.hpp" #include "PlayerPacketController.hpp" template <typename T> inline void AddPacket(mwmp::PlayerPacketController::packets_t *packets, RakNet::RakPeerInterface *peer) { T *packet = new T(peer); typedef mwmp::PlayerPacketController::packets_t::value_type value_t; packets->insert(value_t(packet->GetPacketID(), value_t::second_type(packet))); } mwmp::PlayerPacketController::PlayerPacketController(RakNet::RakPeerInterface *peer) { AddPacket<PacketPlayerPosition>(&packets, peer); AddPacket<PacketPlayerCellChange>(&packets, peer); AddPacket<PacketPlayerCellState>(&packets, peer); AddPacket<PacketPlayerBaseInfo>(&packets, peer); AddPacket<PacketPlayerEquipment>(&packets, peer); AddPacket<PacketPlayerAttack>(&packets, peer); AddPacket<PacketPlayerStatsDynamic>(&packets, peer); AddPacket<PacketPlayerResurrect>(&packets, peer); AddPacket<PacketPlayerDeath>(&packets, peer); AddPacket<PacketPlayerAnimFlags>(&packets, peer); AddPacket<PacketSendMyID>(&packets, peer); AddPacket<PacketDisconnect>(&packets, peer); AddPacket<PacketChatMessage>(&packets, peer); AddPacket<PacketPlayerCharGen>(&packets, peer); AddPacket<PacketPlayerAttribute>(&packets, peer); AddPacket<PacketPlayerSkill>(&packets, peer); AddPacket<PacketPlayerLevel>(&packets, peer); AddPacket<PacketPlayerBounty>(&packets, peer); AddPacket<PacketHandshake>(&packets, peer); AddPacket<PacketGUIBoxes>(&packets, peer); AddPacket<PacketPlayerClass>(&packets, peer); AddPacket<PacketTime>(&packets, peer); AddPacket<PacketLoaded>(&packets, peer); AddPacket<PacketPlayerInventory>(&packets, peer); AddPacket<PacketPlayerSpellbook>(&packets, peer); AddPacket<PacketPlayerJournal>(&packets, peer); AddPacket<PacketPlayerActiveSkills>(&packets, peer); AddPacket<PacketConsole>(&packets, peer); } mwmp::PlayerPacket *mwmp::PlayerPacketController::GetPacket(RakNet::MessageID id) { return packets[(unsigned char)id].get(); } void mwmp::PlayerPacketController::SetStream(RakNet::BitStream *inStream, RakNet::BitStream *outStream) { BOOST_FOREACH( packets_t::value_type &packet, packets ) packet.second->SetStreams(inStream, outStream); } bool mwmp::PlayerPacketController::ContainsPacket(RakNet::MessageID id) { BOOST_FOREACH(packets_t::value_type &packet, packets) { if (packet.first == id) return true; } return false; }