#ifndef OPENMW_PROCESSOROBJECTMOVE_HPP #define OPENMW_PROCESSOROBJECTMOVE_HPP #include "BaseObjectProcessor.hpp" namespace mwmp { class ProcessorObjectMove : public BaseObjectProcessor { public: ProcessorObjectMove() { BPP_INIT(ID_OBJECT_MOVE) } virtual void Do(WorldPacket &packet, WorldEvent &event) { BaseObjectProcessor::Do(packet, event); event.moveObjects(ptrCellStore); } }; } #endif //OPENMW_PROCESSOROBJECTMOVE_HPP